Made by the same company who made Tank Attack, Marine Attack was to be released by CDS Software sometime around the late eighties. There is no real information on this game, merely a reference to its existence in a statement … Continue reading →
Marc In Wonderland is the beginning of what possibily could have been a great game, but we can’t really tell from a preview of this early stage. The only thing you can do move this blond haired guy called Marc … Continue reading →
Another puzzler which seems to be a tile based game in the style of Sensitive (CF powerpack 17). We assumed at first that this preview was a little unplayable, as nothing much happens – but Artur corrects us later on. … Continue reading →
In Your Commodore issue 51 (1988 December, Page 51-54) there was a rather interesting write up with Antony Crowther and Dave Bishop, talking about their development past and their work at the time at Imageworks. During the interview, it was … Continue reading →
No proper name as such, but confirmation thanks to Vinny Mainolfi, that John Twiddy was working on yet another game for the C64, which was mentioned when interviewed in Zzap 64. In the interview, John mentions that he was working … Continue reading →
Mantronix was due to appear on the C64, along with a release on the CPC, in 1986, sometime after it was first released by Probe Software on the ZX Spectrum. Like so many Spectrum games it failed to ever get … Continue reading →
This game was found out about thanks to Jason Kelk, who pointed me in the direction of the DELTA loader… In that, you will read about forthcoming games on the C64, which includes Starline (See elsewhere) and also Mantrax. I … Continue reading →
Another beat-em-up clone which was planned for the Commodore 64 back in 1990, and another one which never got to see the light of day. Manhattan Dealers was released on the Amiga/ST platforms and was a relative success, but not … Continue reading →
‘Make My Day’ and was another of those Trojan Light Gun games which were being created in the early 90’s as the light phaser games began to get popular. Virgin Mastertronic had already done a series of light gun games, … Continue reading →
Magnox was yet another Cyberdyne game, but one of the more forgotten titles which never saw the light of day. Dan Phillips cannot recall too much about the game, but it is believed to be a vertical shoot-em-up that was … Continue reading →
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