Another unfinished puzzler with some graphics ripped from Hammerfist. I’m not quite sure what is going on here, but as the title seems to suggest, its possibly where you have to find parts of the picture and reconstruct it. Most … Continue reading →
One of our last games to focus on from Psytronik which never saw the light of day is Fighting Cops. This seems to be the 5th game in the series, following on from the other unreleased SEUCK “Cops” sequel, “Cops … Continue reading →
This is a title I first saw and my jaw dropped when I saw how great it looked. This was back in about 1993 and the magazine was Commodore Force, and they used to have a PD section which took … Continue reading →
Marco (Exile) and Peter Weighill had both been helping GTW with various scans, when they came across a rather interesting finding inside a game cover, and in a magazine respectively. Fungus 2 was indeed in production on the C64, and … Continue reading →
A new addition to GTW by Gremlin Graphics, which was never heard about until now. Pete Dabbs has brought to our attention a game called Flonk, where you control a green mutant frog like creature, similar to that of Gribbly. … Continue reading →
Eye 2 Eye was a simple game which was started in 1993 and sadly never finished. The game was a simple shooter with two people flying on a single screen and having to kill each other. Pretty much a glossy … Continue reading →
Some nice sprites and backdrops greet this game, which could possibly have done well on a commercial release. Unfortunately this was not to be. The final version never got into the shops or anywhere else in a later form, so … Continue reading →
The third part in Mike Singleton’s legendary Lords Of Midnight trilogy, eagerly awaited by many. Eye Of The Moon left off from the previous chapter, and had Morkin searching for the Eye, a device used to look into the future, … Continue reading →
Yet another game which gets thrown into the archives, brought to GTW’s attention by Jason Kelk, and also released from the man himself. Extreme Force featured graphics by Julian Francois and was coded by his then girlfriend Amanda Wynne. This … Continue reading →
A nice early promising preview of a Lightforce clone, which although a little buggy in its early stages, has the qualities which made Lightforce as addictive as it was. Featuring graphics typical of a Lightforce clone, they do let the … Continue reading →
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