Flyboy
A very quick entry for a game that was submitted by Roy Widding for the GTW archives. This is a cool unfinished game that is based on Flyboy arcade machine from 1982 by Kaneko. The aim is simply to kick … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 37
A very quick entry for a game that was submitted by Roy Widding for the GTW archives. This is a cool unfinished game that is based on Flyboy arcade machine from 1982 by Kaneko. The aim is simply to kick … Continue reading
Not likely to have been anything official, someone took it on themselves to try and do a conversion of the PC football simulator of the same name and seemed to have a good crack of it. There seems to be … Continue reading
If you hadn’t of guessed from the title, then FootMan is a Pac Man clone which was due for release around 1988/1989, and was a conversion of the Amiga game by Incognito. Although seeming to get quite far with some … Continue reading
Fox was a game being produced by Lucas Pope and Pete Gonzalez back in 1995-1996, and was to be a sort of cross between (obviously!) Fox Fights Back and Turrican (In terms of game style) and also includes a very … Continue reading
It has been established that the Freaky Fish game floating around on the web … http://www.gamebase64.com/game.php?id=2913&d=18&h=0 … is infact a preview of a game which was going to have a later version created and released. Would it have been commercial, … Continue reading
Freebooter was a strategy title that was in production by Paul Clansey, just before he started working at Active Minds. It was actually submitted as a playable demo to EA at the time. The game had you running programmable robot … Continue reading
An early preview from 1987 this time, and a fairly simple Sprint clone with hi-res graphics. This was at a time that Super Sprint was making its debut on the C64 from the arcades, and was looking a lot glossier … Continue reading
A promising early sideways scrolling shooter by Paul Green that I remember well from the screenshots put online and because my friend Jason Kelk was doing some graphic work for it too, along with Andy Vaisey. After over 10 years … Continue reading
GTW recently had an email from Andy Swann, who was one of the key programmers at Twilight back in the early 90’s, and one of the lead developers of the cool Alfred Chicken on the Amiga. Andy has been attempting … Continue reading
2000 Interactive Studios Platform: Nintendo 64 As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC content to share with you. Within the book is … Continue reading
It was a graphic adventure game created using GAC for all the 8-bit machines. It was based on an 2000 draft of a sci-fi book series which sees humanity surviving in the 23rd century. The heroes are six random people … Continue reading
An entry into the archives that makes us a little sad, as this was a promising Theme Park inspired game that was due for the C64 from Arlasoft and Nick Sherman around 2020. Nick had made very good progress getting … Continue reading
Before you say it – yes, technically the Further Adventures of Alice in Videoland was released by Bug Byte in 1987 on budget, but not quite all of it! The following is all thanks to the eagle eyes of GTW … Continue reading
Future shock is a very early preview, containing a few detailed organic landscapes and nothing much else. The ship can move through objects and there are no other creatures to kill or find. The game was actually to be a … Continue reading
Elite is undoubtfully one of the masterpieces of space exploration games in the history of computing, and there isn’t really an enthusiast or game player above the age of 18 who hasn’t heard of the game. Nothing has really beaten … Continue reading
Fuzzball is another classic GTW case. A great platform game, in which a two level preview (Featuring level one and level 16) was released to the readers of Commodore Format on issue 24. Unfortunately it was to be the Amiga … Continue reading
Right, something a little new and previously unseen by the makers of Creatures, Apex Productions. This is in fact a very very early preview of what eventually turned into “Creatures”. This was a test demo created to test some graphics … Continue reading
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