Wreckin Crew PC ECTS 1997 prototype

Bit of an odd one to kick off the week. Years ago my mum picked up a copy of Wreckin Crew by Telstar for the PC in a charity shop around 22 years ago, and I couldn’t get it working at the time. What was odd was that it looked like a pirated copy inside the box, with no instructions. So, I thought it was a dud and it was left to gather dust in my parents attic for many years.

Clearing out recently and finding the game again last week, I realised that all wasn’t what it seemed when I was a kid. The CD of course looked to be some kind of prototype burn of the game, so I quickly set about making a backup to ISO to run within Virtual Box and a copy of Windows XP.

cropped

Running the installer provided what was little more than just a test screen, with no option to actually install the game:

testscreen

So the next step was to copy the entire contents instead to the hard-drive and checkout the “TELDEMO” and the CREW.EXE file, which revealed that this was a demo that seemed to be produced specially for the 1997 ECTS show. Not entirely sure how it ended up in Kent just a few years after the event and in a retail box!

ects demo

When proceeding, it gets to the titles and menu, but unfortunately stops taking any input at all on the car selection screen – so I was unable to start the preview to check for any major differences for now. I have a feeling that it might be waiting for joystick input, though it would not detect the standard USB pad I had plugged in. Once I get some more time i’ll try and investigate more – as it probably needs an older Joystick device to be detected.

So at this stage, I’m unsure what differences there are from the final game to highlight – though I have extracted out some of the graphics found on the disk, where there are some minor differences. If you are able to get the main game running (see ISO download below) and can spot anything majorly different to the final release, please let us know and we’ll update the page here with credit to you any findings you have. Hopefully this is an interesting curiosity none-the-less.

ISO demo

Download

Gallery

7 Responses to Wreckin Crew PC ECTS 1997 prototype

  1. I worked at Telstar Electronic Studios in their modest QA department at the time this was being developed. Among my duties was to order stocks of our blank CDs for burning new builds of games and game demos on. So your screen-capture of the CD with the company logo on is what really caught my eye. Thank you for the memories.

    My memory is fuzzy, given the years that have passed since then, but feel free to get in touch for a chat if you want any anecdotes.

    • Thanks Koffdrop! Glad it brought back some memories. The game and burned CD was found in a proper production release box in a charity shop in Dover, Kent of all places. Any ideas how that may have happened? Would it have been given away as a freebie potentially at the ECTS show perhaps?

      • I’m certain there were promotional / review copies sent out ahead of the game being finalised. I recall some concern about this being a source of leaks – so a .txt file with the name of the recipient written inside it was created, renamed to .wav and put in the folder with heaps of other .wav files so it wasn’t obvious to spot. Should a leak occur the company would obtain a copy, drag the .wav file into Notepad and identify the source.

        I know this practice happened at Telstar Electronic Studios, but can’t be 100% certain it was applied to this specific game.

      • Thanks Koffdrop. Just checked the wav files, but sadly nothing like that. I did wonder if someone had just been given a copy at the show to take home as it was a demo, seems the most likely. A visitor coming up from Kent to the show :)

  2. Many still seem to fail to realize that the virtual machine is useless and you can’t run anything on it at all or properly to be worth wasting time on it. You need a legit powerful machine from back in a day with old OS and drivers so as old controllers etc. Stop wasting your life away trying to run something on a machine that isn’t meant to run on! Other then that thanks for the share…

    • You’re right – and usually I would use the real thing, but my old Win95 rig unfortunately packed up a few years back, and i’ve yet to replace it. Should still have an XP rig in storage, but I suspect i’ll get similar issues – will see if I can find it to try out anyway.

    • It waits for joystick inputs on DOSBox, too. Actually I am amazed Frank was able to run the game at all under VirtualBox, but it seems to be acting as it should.

      Great find, thank you very much for sharing!

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