Thundercats early screens

Platforms: ZX Spectrum and Commodore 64

Over the years we have figured out at GTW64 about the connection between Thundercats and the unreleased Wolf by Gargoyle Games – as well as Bombjack 2 and Beyond the Ice Palace originally intended to be two follow on Thundercats games, which you can read about here and here.

The released game however continues to reveal more mysteries thanks to Martin Inter, who has highlighted that adverts for the game and the main inlay itself show scenes from the game that were not in the final version.

Above for instance are two scenes from the C64 edition showing a level not seemingly present in the final game, and also Lion-O in a stance not present either.

If you look carefully, there is a strange yellow object above Lion-O in one of the screens. This is a decoration object we believe, and wasn’t used in the final game either. However, the sprites for this are actually present in the C&VG demo that was released (removed in the final version), and here it is, along with some other sprites present that were not used in the final game:

Then finally, here are the ZX Spectrum screens, which show a main sprite which is not Lion-O at all. We believe that this is the character from Wolf before it was turned into Thundercats.

Do you have any more screens showing early differences in the game compared to the final release? Please get in touch if you do.

With thanks to Martin Inter for highlighting and Stephen Stuttard for the hi-res scans.

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2 Responses to Thundercats early screens

  1. Are those ‘Wolf’ shots actually ZX Spectrum? There’s no attribute clash issues that the Spectrum was rather infamous for. It’s breaking the ‘no more than 2 colour per 8 x 8 pixel’ rule all over the place. :O

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