Proprietor of Games That Weren't—a digital archive dedicated to unreleased and cancelled video games, founded in 1999. A passionate software preservationist, contributing to various projects, particularly for the Commodore 64. By day, working as a software/web developer.
Thanks to Fliplift on the Lemon64 forums, a very rare promo edition of Rock Star Ate My Hamster on the Commodore 64 has been recovered. This was released through The Sun newspaper, and has been missing for quite some time, … Continue reading →
1994 Unknown Platform: Unknown A short entry today for a relatively unknown game that was in the planning, based on the band Green Jelly. All we know is that a video game was being planned, thanks to a two page … Continue reading →
1992 Anco / Imagineer Platform: Super Nintendo Following on from recovery of the long-lost NES version of Tip-Off, we now have a version for the Super Nintendo that was also in production around the same time. Originally developed by Enigma … Continue reading →
Morning all – just wanted to give a heads up that i’ll be doing a Games That Weren’t talk at the amazing Zzap Live event this month in Kenilworth. The GTW book will be on sale too via Sega Mags … Continue reading →
Here is an exclusive early access look at the rebirth of an iconic 1990s Super Nintendo game that never saw release back in the day, with Nightmare Busters Rebirth. Pix’n Love Games and Aurora Game Studio have spent the past … Continue reading →
Our fourth update of the year has yet more Commodore 64 goodness, and a bit more of a holiday bonanza with 14 new entries (including a stack of titles intended for the Commodore MAX). Also we have 20 entry updates … Continue reading →
1994 Mindscape Platforms: Commodore Amiga (1mb) and Amiga CD32 Following the recent recovery of the Game Gear game Alien Olympics, we were surprised to find a curious “Alien.500” file that I suspected might be an Amiga conversion. Thanks to the … Continue reading →
Before LucasArts’ X-Wing soared into polygonal glory on PC, it began life as a sprite-based space sim built on the engine used in SWOTL and Battlehawks 1942. Thanks to a tip from Andreas Wanda, a rare glimpse of this early … Continue reading →
1992-1995 Thalamus / Grandslam Platforms: Commodore Amiga, Amiga CD32 and PC Originally conceived as a spiritual follow-up to Abandoned Places, The 7th Sword of Mendor (also known as Seventh Sword) was an ambitious RPG project from Hungarian team Amnesty Design. … Continue reading →
1992 Anco / Imagineer Platform: Nintendo Entertainment System As the archive continues to grow each week, we’re now excited to bring you the long-lost NES version of Tip-Off (due out way back in 1992), fully recovered in its final state … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.