Author Archives: Frank Gasking

Total results: 1213

MegaRace Amiga CD32 alpha recovered

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A nice surprise to the week with the recovery of an alpha build of the long lost Amiga CD32 edition of MegaRace – the FMV racer which Amiga CD32 users were disappointed to miss out on. The recovery is thanks to Dave Arcadian, who picked up the build many years ago.

After a bit of work, and thanks to help from @notrevenant.bsky.social and Steve Snake, you can now check out the build in the likes of WinUAE. There unfortunately doesn’t seem to be a playable part within, though its possible this is locked away somewhere. There is a demo of the gameplay, showing how it would have played on the CD32, and it looks good. Continue reading

In: Commodore Amiga CD32, News | Leave a comment

Classic & Baby Arcadia

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Following on from the preservation and recovery of ‘Allo ‘Allo on the PC, we now have another title which according to some websites was never released. Classic & Baby Arcadia is a collection of classic arcade titles that have been remixed with updated graphics and features. 

The compilation was released for sure on the Commodore Amiga and has been preserved for some time. The PC edition of game (regardless of its status) has been missing, until today… Continue reading

In: PC, Preservation, Prototype, Reviews | Tagged: | Leave a comment

Chicken Little

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During the early 2000s, Argonaut Games were actively pitching a number of new projects to publishers, and one such title appears to have been based on Disney’s Chicken Little. Our latest post brings you previously unseen footage from what looks to be a pitch demo, suggesting that the studio had begun early development work on a potential adaptation of the film.

Very little is currently known about this particular version of Chicken Little, but the footage indicates that it had progressed beyond simple concept stages, with what appears to be early gameplay elements in place. As with many pitch demos of the time, it is likely that this was created to help secure a publishing deal, though it is unclear how far discussions progressed. Continue reading

In: Microsoft Xbox, Nintendo GameCube, Reviews, Sony PlayStation 2 | Tagged: | Leave a comment

Hosenose & Booger

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Hosenose & Booger was a rather bizarre graphic adventure game that was in development during 1994 by ASG Technologies, with planned releases on both the SEGA Mega Drive and Atari Jaguar. The game was advertised in a number of magazines at the time, including EGM and GameFan, often alongside ASG Technologies’ unreleased Video Jukebox peripheral. Despite mentions of further details to come, very little additional information ever surfaced in subsequent issues. Continue reading

In: Atari Jaguar, Mega Drive / Genesis, Reviews | Leave a comment

I-Ninja 2

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Following the release of I-Ninja back in 2003, Argonaut Games had quietly begun work on a sequel which, although never officially announced, was internally greenlit and in development for a short period of time. Our new post on the game today brings you previously unseen gameplay footage – confirming that development was indeed relatively advance.

The original game had built up a cult following thanks to its quirky humour, unique style and fast paced action platforming, but unfortunately it did not achieve strong commercial success. Combined with financial troubles at Argonaut, the studio would ultimately enter liquidation in October 2004, bringing development of I-Ninja 2 to an abrupt end. Continue reading

In: Microsoft Xbox, Nintendo GameCube, Reviews, Sony PlayStation 2 | Tagged: | 2 Comments

‘Allo ‘Allo! Cartoon Fun!

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Ok, first of all – we’re not 100% certain if the PC DOS version was ever released of Alternative Software’s adaptation of the BBC classic, ‘Allo ‘Allo. There is an account of someone buying the game directly from Alternative Software for the platform, though no digital copy exists at all – until today!

We have been lucky to get in possession of a set of PC master disks for the game, which have now been preserved and made available to you, so you can play the long lost PC DOS edition of this obscure platformer. It is sort of like a cross between Suburban Commando and Titus the Fox, but didn’t score particularly great, with its highest score of 74% on the Amiga (which has been long preserved). Continue reading

In: PC, Preservation, Reviews | Tagged: | 10 Comments

Valgaard

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Valgaard was an ambitious Viking themed title in development by Dominique Sablons and his team under the name Zeugma, with a publishing deal signed with Ubi Soft in March 1990. The game put players in the role of a Viking warrior or prince, cast out from his homeland after a duel gone wrong. Forced into exile, you would set sail with a small crew, limited resources and a longship, tasked with surviving and ultimately restoring your honour. Continue reading

In: Atari ST, Commodore Amiga, Reviews | Tagged: | 1 Comment

Moon Child

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Moon Child is an interesting project that started life on the Commodore Amiga, but ultimately ended up being completed and released on PC instead. The game was developed by Dutch team Team Hoi, made up of Reinier van Vliet, Metin Seven and Ramon Braumuller, who had previously worked together on titles such as Hoi and Clockwiser. Continue reading

In: Commodore Amiga, Reviews | Tagged: | 7 Comments