Heart of Yesod
1989 Eldritch the Cat Platforms: Atari ST, Commodore Amiga and PC As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus content to … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 77
1989 Eldritch the Cat Platforms: Atari ST, Commodore Amiga and PC As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus content to … Continue reading
1989 MikroBitti Magazine Platform: Atari ST A slightly unusual post now, for a title that wasn’t really a game – but then almost turned into one! Illuminatus was news to me, until I heard from contributor Janne Sirén, who highlighted … Continue reading
1989 Cinemaware Platforms: Atari ST, Commodore 64, SEGA Mega Drive A pretty famous Cinemaware title which was originally released on the Amiga and PC, but also had other versions planned that never saw the light of day. The Commodore 64 … Continue reading
1990 Ubi Soft Platforms: Commodore Amiga, Atari ST and PC Joe the Monkey is one of many projects that were in development and cancelled by Ubi Soft around this time. Thanks to Hoagie, we learn that the game has you … Continue reading
1992 Codemasters Platforms: Commodore Amiga, Atari ST and PC It’s with thanks to the wonderful yolkfolk.com website and their eagle eyes that we learn of yet another Dizzy game that never was. This was no arcade or arcade adventure game … Continue reading
1988 Arcana Software Platforms: Atari ST, Commodore Amiga, Commodore 64 Mars Cops is game that we’ve long covered within our C64 archive and we found after a mention A game in Zzap issue 49 on page 3 – listed as … Continue reading
Mechanic Warriors was due for release on the Atari ST back in 1988 via Lankhor. It was a mix of shooter and strategy, where you could control different Mechanic Warriors (fighters, tankers, transporters) to carry out missions. Continue reading
Following on from the recent console cancellation of Myth covered on the site, team member Grzegorz Antosiewicz got in touch to highlight a series of changes to the Amiga/ST editions of Myth. What follows is based mostly on the text … Continue reading
1990 Ocean Software Platforms: Atari ST, Commodore Amiga, PC and Commodore 64 This was to be the last of a trilogy of Nightbreed games produced by Ocean Software in 1990 and produced by Imagitec, overseen by David Wightman. The game … Continue reading
1992 Gremlin Platform: Commodore Amiga, Atari ST A short entry for a title that was due to be a Ninja-themed version of Hero Quest, building upon the successful Gremlin adaptation of the board game. Mentioned in the news pages of … Continue reading
1992 Gremlin Graphics Platforms: PC, Atari ST and Commodore Amiga Our next entry into the archives is thanks to the brilliant preservation efforts of Mr Talida, who has been busy preserving all of Dave Lowe’s Amiga/PC disks of late. On … Continue reading
1987-1991 Gremlin Graphics Platforms: Commodore Amiga and Atari ST Credits: Richard Costello (Lead developer), Bill Allen (Arena subgame developer), Andy Bryant (Gun subgame developer), Kevin Bulmer (Artist) and Ben Daglish (Music and FX) For years, screenshots from magazines have taunted … Continue reading
1992 Thalamus Platforms: Commodore Amiga and Atari ST Restrictor was being developed by Arc Developments during the early 1990s for the Commodore Amiga (and also reportedly the C64). It was to be an original title from Arc, developed for Thalamus … Continue reading
1991 Core Design Platforms: Commodore Amiga and Atari ST Following on from the recent post on Cyber Fight, comes yet another 3D futuristic sports title in the shape of Retro. A title being developed for Core Design by Steve Northcott … Continue reading
1992 Virgin Platforms: Commodore Amiga, PC and Atari ST Our next entry looks very much like an isometric version of Cannon Fodder, also released by Virgin, but this was around 1-2 years before that game. This particular title was in … Continue reading
1991 Rainbow Arts Platforms: Atari ST, Commodore Amiga and PC Not to be confused with the recent Psytronik release of the same name, Rotator was a one/two player tank game, where you would have to link a number of generators … Continue reading
1991 U.S. Gold Platforms: Atari ST and Commodore Amiga Saragossa was to be a space fantasy game set within the distant future, developed by the Liverpool-based Kinetica team who had created Gold of the Aztecs. An arcade adventure spread across … Continue reading
1990 Hewson Platforms: Atari ST and Commodore Amiga John Phillips was a brilliant developer who created classics such as Nebulus and Eliminator, and was to extend his exciting catalog of games with a new title called Scavenger for Hewson software … Continue reading
Thanks to Ross Sillifant, Simon Butler sheds some light on a lost Arc Developments ST game: Ross: So, Simon, what could you tell us about various ARC Development titles on ST/AMIGA you were a key part of? Simon: Blimey I’d … Continue reading
Back in the days before SEGA’s trusty blue mascot appeared on the scene, the company would licence its various games to the likes of Activision, and U.S. Gold – resulting in conversions of Afterburner, Outrun and many more for home computers of the time. Continue reading
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