Popie

1984 Simon Freeman and David Hayhoe Platform: ZX Spectrum 48k Our next entry is an interesting Popeye clone that was produced for the ZX Spectrum back in 1984. It was discovered on a set of tapes at Ocean by Mark … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 495
1984 Simon Freeman and David Hayhoe Platform: ZX Spectrum 48k Our next entry is an interesting Popeye clone that was produced for the ZX Spectrum back in 1984. It was discovered on a set of tapes at Ocean by Mark … Continue reading
1992 Imagineer / Bullfrog Platform: Nintendo Entertainment System Hot on the heels of the recovery of Sensible Soccer for the NES comes yet another long-lost title for the platform – the legendary god game, Populous. It isn’t clear yet if … Continue reading
Following on from the recovery of the complete and surprising NES conversion of Populous, we have a set of prototypes for the released Game Boy edition with some minor differences leading up to the final release. Continue reading
Thanks to David Tolley and John Wells, here are some assets which were intended for use in the unreleased and incomplete Power Crystal for the 3DO M2 platform. Continue reading
2001 Titus Interactive Platform: Nintendo Game Boy Advance Prehistorik Kart is a new entry into the GTW archives that should have a compilation bonus title to go along with the Nintendo Game Boy Advance release of Prehistorik Man – a … Continue reading
Did you know that Preppie was meant to have been a trilogy? Neither did we – though thanks to Avram Dumitrescu, we learn that back in 2005 it was established that Russ Wetmore was planning to create a 3rd game called Preppies in Space thanks to an interview. Continue reading
1987 Codemasters Platform: Commodore 16/Plus 4 A very short entry for a Commodore 16/Plus 4 conversion of Pro Snooker Simulator that is currently missing. The question is, was it ever started? The game was released on the Commodore 64. Popular … Continue reading
1994 Psygnosis Platform: SEGA Mega Drive Please note that this is just a quick placeholder post, where we have split up an old post which flagged up 3 entries. The original text that follows is from our old team member … Continue reading
1993 Ocean Software Platform: Commodore Amiga A second Addams Family game from Ocean Software that would be based on the cartoon series that had just been created. News of this development was reported very briefly in the news pages of … Continue reading
Pure was a fun, stylish trick-racing game originally released for Xbox 360, PlayStation 3, and PC. But unlike most off-road racers lost in the mud of their competitors, Pure stood out thanks to its exhilarating stunts and the clever twist of rewarding style as much as speed. Continue reading
2008 BigBig Studios Platform: Sony PlayStation 2 Pursuit Force: Extreme Justice was released back in late 2007/early 2008 on the Sony PlayStation Portable to mixed reviews. However, also in production was a PS2 edition which would sadly never see the … Continue reading
1983 Synapse Software Platform: Commodore Vic-20 For our next entry, even though the game was fully advertised at the time. It seems to be completely missing, with nothing online about the title apart from being on missing lists. The game … Continue reading
1994-2013 System 3 Platforms: Apple iOS, Commodore Amiga 1200, Nintendo Game Boy Color, Nintendo DS, Nintendo Wii U, PC (DOS + Windows), SEGA Mega Drive, Sony PlayStation 2 and Sony PlayStation Portable As part of the launch and release of The … Continue reading
1999 Studio 3 / Thalamus Interactive Gameboy Colour A wonderful idea and game which originally started out with the name of ‘Silly Putty’ and later was renamed to just ‘Putty’. ‘Putty Squad’ was the next game in line. Putty is … Continue reading
2009 Brighty Platform: Commodore Vic 20 Often there is a sad story behind most unreleased games, and this 2009 homebrew development of Q*Bert for the Vic 20 is certainly one of them. A very promising development that was first announced … Continue reading
198? Parker Bros Platform: Commodore Vic 20 Is this a vapourware title, or was something feasibly started of this Q-Bert sequel on the Vic? The game’s manual for the Atari platform all but confirms that “Commodore” was due a conversion, … Continue reading
2000 Quantic Dream Platform: Dreamcast A short post on a cancelled Dreamcast adventure game that was in development by Quantic Dream back in 2000, following on from their Omikron development. Below is a magazine article and several screenshots from the … Continue reading
1988 Infocom Platforms: Apple II GS, PC Quarterstaff: The Tomb of Setmoth is an RPG title that was created for the Apple Macintosh back in 1988 for Infocom. It featured text entry, but also a dynamically generated map and graphics … Continue reading
1985 Adventure International Platforms: Dragon 32, Commodore Plus 4 This is a short entry to extend our Dragon 32/Plus/4 entries into the Games That Weren’t archive, with what was suggested as being a new Adventure International title that was being … Continue reading
Next up to be added to the Games That Weren’t archives is a car engine prototype by Tuna Technologies, which was created in 1999 and added to into 2000. This impressive racing engine was pitched around to various places in the hope that it would get picked up. Continue reading
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.