Corporate Raider was announced as a title coming soon for the Commodore 64 back in 1988 in Power Play magazine.
Mobygames describes the game as follows, based from its eventual DOS release:
“The object of the game is to make a fortune by acquiring as many companies as posible within each industry while building a monopoly.” There are 12 different industries and the player begins holding one company in each. First, the player must raise funds through financing (either a bank loan, venture capitalists, or junk bonds), stock trading, and later greenmail (above market offers for stock the player holds, usually to stave off a takeover). The player only deals with one industry at a time, but can change at any time and use funds gained in one to take over companies in another.
It sounds simple, but there is a hostile corporation in each industry that is also trying to take over other companies. Additionally, there are three possible responses to a takeover bid: accept, offer too low, and no deal. In the case of “no deal,” only a hostile takeover can be done, and the company will use takeover blocking tactics. And if a hostile corporation gets controlling interest in your company, you can no longer buy stock in that industry. Luckily, you can also use takeover blocking tactics. "
Not really my cup of tea, but Cosmi felt that it could attract a segment of users on the C64 and announced its conversion. Sadly it was never to be, and we’re not quite sure why. Cosmi had a release or two around the time, so its possible that this non-release was down to poor sales of the PC version or something.
We know very little at the moment, but it’s another title confirmed and one lost. Can we find anything of it, or is it lost forever?
Do you know anything about this conversion?…