A possibly cock up by Commodore Format, or was Gauntlet 3 originally set to be a far more ambitious title that intended?
Of course, we all know about the infamous tale of the C64 edition not seeing full release – but that was for an isometric 3D title.
Commodore Format in issue 1 stated that US Gold were planning to do a version of Gauntlet, viewed through the eyes of the characters in 1st person perspective. Surely this would have been too ambitious for the likes of the C64. So did Commodore Format take 2+2 and get 10, or were there serious plans for the game to go down this route – before a more sensible isometric approach was taken?
Hopefully we’ll get to find out soon, but an interesting curiosity that was spotted anyway!
Contributions: Karl Kuras