After the successful Alien game developed for Argus Press, it seemed inevitable that the same company could have developed the sequel. Sure enough, developer of the original game, Paul Clansey confirmed that he had started an outline design of Aliens … Continue reading →

Freebooter was a strategy title that was in production by Paul Clansey, just before he started working at Active Minds. It was actually submitted as a playable demo to EA at the time. The game had you running programmable robot … Continue reading →
Whilst at Active Minds, Paul Clansey was asked to give a design for a new Heroquest game for Gremlin Graphics. It is likely that Active Minds collapsed before the game could be started, and therefore Gremlin got another team in … Continue reading →
Mythos was a title that was in production by Paul Clansey whilst at Imagine Software. The game was caught up in the crash of the company and was lost on the Sage system hard-drive when it was taken away by the … Continue reading →