Briefly mentioned in the EBES interview in Commodore Format, Captain America was one of the big titles being planned for release to save the C64 software scene. Nothing was ever heard more of the game or its plans, except that … Continue reading →
A game by Frank Herrman, which was to be sold by the Tronic Verlag (those who published the ‘ASM’), but it was never seen. It was judged as a very good and playable game. The description given in the magazine … Continue reading →
This old game from the 80’s was the result of a creation by Kevin Franklin who also did Zybex for Zeppelin in 1988. This is a multi-sideways scrolling shoot em up, which features a ship which flips a lot like … Continue reading →
After the first great puzzler, Demonware decided that a sequel was in order, and so the C64 version was put into planning… but how about production? We are not sure, but Peter Thierolf tells us that he remembers not much, … Continue reading →
Although eventually released by Audiogenic around 1992, this particular title wasn’t the same game which was first previewed in Zzap Issue #77. If you check the graphics, you’ll see there is a noticeable difference to the game which was released. … Continue reading →
This is an awesome Kung Fu Master clone, with massive and brilliantly animated main sprites. The background flickered to give extra colours, and some of the previews featured some awesome sound effects to match a great promising preview. It feels … Continue reading →
Legendary Deed is another powerful RPG game in similiar vein to those created by US Gold around the same time. The preview is unplayable, but shows a series of screens which build up the game. Graphically, all looks nice and … Continue reading →
Yet another Donkey Kong clone was planned for the C64, but this time an attempt to update the classic theme. The idea of the game was to have the first 4 levels based around the original Kong game, with the … Continue reading →
Very short entry for a currently unpreserved and missing Stack Light Rifle game which was written by Frank Barchard. An auction came up for the light gun in recent years and was spotted by Martin/Stadium 64. Most of the games … Continue reading →
Populous was a groundbreaking game from the mind of Peter Molyneux, which was still around the time that the C64 was going strong still. Of course, it posed the question of whether a C64 conversion would be on the cards. A … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.