Yet another Codemasters title within the GTW archives, and further proving the rumours that Codemasters were sitting on over 20 titles that never saw release. This entry has been highlighted thanks to contributor Gennadiy, who spotted within the Amiga manual … Continue reading →
The third and final game in the Blinky game series sadly never quite came to life. Mentioned at the end of Titanic Blinky, Arthur J Hackensack sends himself back in time to the Wild West in America just as the … Continue reading →
Bounch is a very simple maze game where you must guide a ball to the end, which constantly moves when you get started. It’s sort of like a flat version of Codemaster’s Tilt game and its playable enough, but clear … Continue reading →
A good looking boxing sim from the Italian gaming giants “Simulmondo”. Apart from the standard sideways boxing we are all accustomed to with most C64 boxing games, you could face front ways to attack your opponent using a variety of … Continue reading →
Boxing Manager was a fairly standard management affair which was released on the C64 back around 1987/88 and which seemed to be popular enough for the management mad company D&H to release a sequel. However, although mention in various adverts, … Continue reading →
Brides Of Dracula was a strange game from a relatively unknown company on the C64, Gonzo Games. However, Paul Smith and Steve Howard were known from their days at Viz Design, where they had created Werewolves of London and Brides … Continue reading →
A title which many of you may not have heard of, considering publicity on the game was pretty much never done for the C64 for this game. Bugs Bunny is as special as Daffy Duck, as they are both from … Continue reading →
Catch’em was a pretty good Amiga/DOS platformer which came out in 1992 and had you having to return escaped animals to a zoo. He does this by tempting them with bananas and then hitting them with a baseball bat for … Continue reading →
Yet another game from the Italian gaming team of Idea. This was briefly mentioned in the UK in Commodore Format, and was simply described as a comic licence in the style of ‘Lupo Alberto’ (But it seems it was more … Continue reading →
Was it or wasn’t it? The question which has been asked for sometime about whether Chuck Rock on the C64 was ever officially released. To be honest, we had assumed it was – but was just a pain in the … Continue reading →
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