A short entry for a title that was briefly advertised in Commodore Format, and in particular issue 22 back in June/July 1992. There were no details apart from listing the game as available for £4.00 on tape, and £8.50 on … Continue reading →
Citadel 2 is a rather old project that came to light during the making of "Berzerk Redux" recently, Martin Piper’s C64 conversion of the arcade game. When Martin needed some music to add to the game, he found a piece … Continue reading →
CJ is probably one of the biggest games to come out of Codemasters apart from Dizzy back in the day. Originally created by the hugely talented Genesis team, the game spawned a sequel and then promise of this 3rd (and … Continue reading →
Coloris is an early and nice looking Columns clone, where you must match up colours in a row or column to make the blocks disappear. Sat within the archives for some years now (1992 to be precise), nothing more has … Continue reading →
Another rare sight from Apex Productions. While Creatures 2 was in development, there were a number of ideas thrown around, and one of them was this very demo. This was to be a Bonus Game within Creatures 2, where Clyde … Continue reading →
Another SEUCK game for our archives, well… one that we have to find anyway! This is yet another SEUCK from the Zzap Megatape article they ran a long while back in around 1992. Here they displayed readers games and said … Continue reading →
Another great finding, and this time a rather nice (if slightly buggy) Giana clone of sorts called Cydonia by Bernhard Burgstaller. We say buggy, as this game is in its very early stages in various shapes and forms, but you … Continue reading →
Also known as: Daffy Duck - And The Great Paint Caper
NOTE: This game is (c) Warner Bros, and is distributed freely without any profit as part of a digital preservation project. With thanks to David A Palmer productions (http://www.gamesproducer.com/) “Daffy Duck – And The Great Paint Caper” was to be … Continue reading →
A very promising looking puzzler game, which is sort of a mixture of Sokoban and Pipemania with electrical wiring. It is playable, with some cool title presentation – though the options and screen designer areas are disabled at present. This … Continue reading →
A new finding for GTW, and a neat looking preview of a sooped up Defender style of game. Deadhead was done as a small project whilst Wayne and Anthony were working on another project. Wayne originally posted all of his … Continue reading →
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