Tiger Road 2

U.S. Gold

Status: No Download, Findability: 0/5

Mentioned at the end of the first game, Tiger Road 2 was of course the sequel to the not too bad Capcom game. The C64 conversion of the original was good for rose tinted reasons – comparing against the arcade, its completely different in places and quite boring.

You’d think that the C64 developers would be referring to a potential conversion of an existing conversion, but research didn’t find any sequels – so was it a bit of tongue in cheek?

It seems it was, and coder of the original game Keith Purkiss confirmed he never worked on a sequel. The title is therefore vapourware and it is very much a case closed!

Contributions: C64 endings, Keith Purkiss

2 Responses to Tiger Road 2

  1. I wouldn’t be surprised if there was some intention to release a home only ‘sequel’.

    U.S. Gold were notorious for attempting their own home computer exclusive sequels (Strider Returns, Outrun Europa).

    I reckon what would have actually happened was we would have gotten the rest of the levels from the arcade game on a separate tape. A good comparison here would be what Hudson Soft did with R-Type when they split the game into two 4 level installments ad sold them separately !

    As for Tiger Road, All computer versions are seriously cut to pieces with the Amiga and ST versions losing several levels.

    The Spectrum and Amstrad fared the worst with only 2 levels from the actual arcade game…the game just loops back to the beginning after this.

    I feel that Probe were juggling to many home conversions at once here so all games were rushed.

    Chcek out Probes versions of 1943 for the exact same situation.

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