Right, just to start but the System 3 link isn’t quite true, and we think this was based on the developers who were enthusiastically trying to produce games on the C64 and may have used the name in the hope that System 3 would be interested in publishing the game. The game was never meant for commercial release, though Maham confirms that it was released around March 1995 in some Iranian computer stores.
The game seems to be borrowing rather heavily from Last Ninja 3 and replaces some of the maps with a few tweaks, the main ninja with a brown beast and keep the same LN3 characters as the enemies, what we have is Beauty And The Beast.
Additionally the preview disk consists of an introduction and outro which features various graphics and music taken from other previously released sources, such as Wrath Of The Demon, Myth and even Arnie makes an appearance. Music, although credited unofficially to Reyn Ouwehand, actually consists of music from Tusker (Matt Gray), Shadow Of The Beast (Moppe) and various other tunes.
All in all, this basically looks like a hack, which pretty good bad considering it borrows from various sources. Maybe this demonstrates a possible use for the Last Ninja engine. There are quite a few levels to play, which differ slightly from LN3 and features some new enemies, such as guard dogs. This is pretty much as far as the game got.
Reza Shamsian got in touch around 2005 time and mentioned that the game was produced in 1995 when the guys were all around 16. This was whilst living in a country where you could not breathe freely and there were many constraints. The game was produced for the love of the C64 and because the machine gave them a lot of joy. The game was pieced together through various sources and learning assembly from a half translated book with many mistakes.
As a result the developers were afraid to introduce themselves to the world of full C64 development in fear of being mocked. It is a huge shame that the game never got quite finished, though unfortunately there would have likely been trouble with the game borrowing so much from the Ninja Series. Still, its nice to see and great that it has been preserved in some way.
In 2012, Maham Samanpajouh got in touch with GTW64 and shared some more background about the game’s development as well as a TAP image of the game with System 3 style loading from Last Ninja 2. Sadly he informed us that Reza had passed away as well.
Please see Creator Speaks for Maham’s notes on the game, and thanks for the extra screenshots which we have also added.
Case closed…