1994 GKS Design
Platforms: Commodore Amiga and PC
Dark Mission was to be the first offering from GKS Design, a new group dedicated to Amiga gaming and created back in 1994 by students Stephen Haunts and Chris Rundell. They were based within Milton Keynes and also had someone called Kevin Kennard involved, helping with sales and information.
The game itself was an Aliens-style isometric adventure where you explore a hostile space-station, killing aliens and completing four missions in total. It seems you would move your character around the screen using a mouse, and be able to click and interact with different items within each room (similar to the SCUMM engine games).
In the game, you only control one person, and you have to solve a series of problems whilst avoiding/killing aliens along the way. Interestingly, your use of gun fire can destroy surrounding items and objects, so you’d need to be careful about destroying objects that would be usable to complete a puzzle. Continue reading