Preserving Cancelled & Unreleased Video Game History Since 1999
Welcome to Games That Weren't!
We are a Cancelled & Unreleased Video games archive with prototypes, developer history and assets for many computers and consoles of all ages. A non-profit large archive dedicated to preserving lost games that were never released to the public. Sharing history and stories from the developers, assets and more before it is too late. GTW has been preserving lost video game history online since 1999, and long before that offline.
Please Browse our archive and discover the many entries that we host for many different platforms.
The Sixth Sense doesn’t seem to be anything to do with the film that appeared a few years later, but is a neat looking Dungeon Master style game from 1993 with a cool blue effect throughout.
You can currently wander around the map and go through a few doors by the looks of it, but not much else at this stage. We’re not sure if this early preview is all that ever was made of the game, or if there is more to potentially find in the future.
Programmer and artist details are unknown, though the musicians are known – so its hoped that they might be able to shed some light on this game and who it was being produced by.
Rip Off is a very simple single screen shooter that feels more of a technical demo than an actual game at this stage.
There’s a simple ship at the bottom, and just a standard attack wave that swoops in and out, which you cannot seem to shoot properly. Efforts seem to have gone into the weapons, but the game isn’t playable at the moment.
Released back in 1996, there has been no further update to the preview – suggesting that this game has been long abandoned.
Yet another scrolling shooter goes into the archives, and one from way back in 1990.
Phantasm is a pretty neat looking shooter, which seems to have gone a long way before its cancellation. The preview consists of two levels in total and plenty of polish so far. The final game would have had up to 6 levels in total.
We assume that the game simply failed to find a publisher, and so it was assigned to the scrap heap. It’s a shame, as it looks pretty good at this early stage. Hopefully some day we’ll hear from the developers about the title and what happened exactly.
GTW team member Gaz Spence took a bit of a deep dive and found the following:
“The 1994 release looks like the most complete version, including the intro, a slightly different title screen, and a new gameplay element (holding down fire creates a force-field). Oddly, the 2004 release seems to be the earliest build but does include stills of more background graphics, and the 1990 release seems to fall somewhere in between. Sadly nothing major to add but it had the potential to be a nifty little shooter.”
A like a good shoot-em up, and Proxima is right up my street as a result. A sideways scrolling shooter with some nice parallax effects.
It’s very early days, but you can shoot enemies and move around the looping level to get a feel of where the game was potentially going.
The preview was released back in 2011, and sadly doesn’t seem to have moved from its current status. After so much time passing, we can only assume it was cancelled long ago.
If you know anything more about this game, please let us know.
Paku Paku is another stab at trying to bring an accurate conversion of Pac Man to the C64, and its not too bad at this early stage.
It’s not entirely accurate, but it plays well and looks good – with some good sounds that sort of replicate the original arcade machine. It’s certainly playable at this stage and gives you a good game.
Unfortunately it was never properly completed, and was released as a preview back in 2012 for people to check out. A shame, as this certainly was shaping up very well.
Thanks to contributor Professor Chaos (see comments), we learn from the author’s website at https://deathshadow.com/ that the game is no longer in active development, and was to prove to himself that they could learn 6502 machine language in a week. A huge shame them that it seems this will progress no further.
I was slightly disappointed when loading up this amazing looking preview, of what I hoped was going to be an accurate and fun conversion of the classic arcade.
Although it looks amazing, its sadly not playable at this stage at all – and you can just move a very slow Pac Man around some of the maze without being able to eat anything. Ghosts are also static.
Sadly this seems to have completely stalled and not progressed any further, which is a shame – as i’d really like to see someone do an arcade accurate port and using all the tricks in the book to achieve the same look and feel.
If there is more to this one, then we’d love to see it!
A very bizarre title which seems to have had more effort put into the game logo than the actual game itself.
To say this is a game is stretching it quite far – as really its just a demo, with a controllable yellow fish that doesn’t really do anything at all and a strange sea creature that goes past about its business.
That is it! There is no game and I doubt it ever progressed any further than this either. If you know anything about this bizarre bit of code – please let us know.
Outbreak is a decent stab at a clone of Dr. Mario on the C64, which was due for release by the short-lived C64 label Flimsoft back in 2013.
The game seems to have been pretty much mostly running, just lacking on some final polish and more levels. It is playable and plays much like the Game Boy original.
I think Flimsoft didn’t last too long, so this likely resulted in the game being cancelled – which is a shame. Would have been nice to see it finished off regardless and maybe picked up by someone else.
Oolong is a game which seems to be based on the character from Yie Ar Kung-Fu, and when you play this early preview – its clear to see that the entire game is based on that arcade.
The moves are quite similar to the original game, and you have the option of playing against a second player. It’s still rough around the edges, but its a decent early effort so far which could have been something quite nice overall.
The preview was released back in 2013, and nothing has since happened to it – suggesting that it has well and truly stalled for good. A shame, as the C64 could do with some fresh new fighting games.
Mr. Pilic is a game from 2011 that seems to be a Manic Miner clone of sorts, but not currently playable (at least I wasn’t able to control anything). There’s a dog that moves left and right and some ladders, but no interaction at this stage.
The developer Peter Vass got in touch via the comments and confirmed that the game was actually finished and released and can be downloaded from his website at http://c64.yolasite.com/
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