Welcome to Games That Weren't!
We are a Cancelled & Unreleased Video games archive with prototypes, developer history and assets for many computers and consoles of all ages. A non-profit large archive dedicated to preserving lost games that were never released to the public. Sharing history and stories from the developers, assets and more before it is too late. GTW has been preserving lost video game history online since 1999, and long before that offline.
Please Browse our archive and discover the many entries that we host for many different platforms.
A short entry for a Commodore MAX title that was proposed, but never finished and released.
A windsurfing game by HAL Labs, which we know little more about. How far did it get?
If you know anything more about this MAX development, please do get in touch!
A short entry for a Commodore MAX title that was proposed, but never finished and released.
A baseball game by HAL Labs, which we know little more about. How far did it get?
If you know anything more about this MAX development, please do get in touch!
A short entry for a Commodore MAX title that was proposed, but never finished and released.
This was a Qix-type game by Threshold Research’s Sandy & Doug Hughes, but we know little more at this stage.
If you know anything more about this MAX development, please do get in touch!
A short entry for a Commodore MAX title that was proposed, but never finished and released.
Hall Of The Mountain King by E.F. Dryer’s Keith Dryer looks like it was instead published as “Mountain King” by Beyond for C64 and VIC-20, and by CBS for Atari systems. Gaming historian Kate Willaert wonders if the game was perhaps nabbed from Commodore.
If you know anything more about this MAX development, please do get in touch!
A short entry for a Commodore MAX title that was proposed, but never finished and released.
Racetrack Special we assume was a horse racing game of some kind, but we know little more about it so far, apart from that the VIC group were working on it.
If you know anything more about this MAX development, please do get in touch!
A short entry for a Commodore MAX title that was proposed, but never finished and released.
This was a game that was originally being developed for the VIC 20 as a Jeff Bruette experiment (converting Cosmic Cruncher into something else. It doesn’t seem like it got very far at all on either platform.
If you know anything more about this MAX development, please do get in touch!
A short entry for a Commodore MAX title that was proposed, but never finished and released.
Sargon II was being converted by the VIC group, and would likely have been a quick port of the VIC-20 edition. In the end, Hayden Book Company did their own version for the C64 a year later. Did Commodore themselves ever start anything?
If you know anything more about this MAX development, please do get in touch!
A short entry for a Commodore MAX title that was proposed, but never finished and released.
Menagerie was a sort of Frogger style game, and was released on the VIC 20.
If you know anything more about this MAX development, please do get in touch!
A short entry for a Commodore MAX title that was proposed, but never finished and released.
Ace Of Aces was based on the tabletop game by Nova, and nothing to do with the flight game we saw in later years on the C64.
If you know anything more about this MAX development, please do get in touch!
A short entry for a Commodore MAX title that was proposed, but never finished and released. Spiders From Mars was eventually released on the Commodore VIC 20 and was a sort of Defender style game.
Spiders Of Mars for Max was actually completed and handed off for evaluation on Aug 20, 1982, and Greenhouse was handed off for evaluation a few weeks later, but neither game showed up for the Max launch in Japan.
If you know anything more about a MAX conversion, please do get in touch!