Preserving Cancelled & Unreleased Video Game History Since 1999
Welcome to Games That Weren't!
We are an Cancelled & Unreleased Video games archive with prototypes, developer history and assets for many computers and consoles of all ages. A non-profit large archive dedicated to preserving lost games that were never released to the public. Sharing history and stories from the developers, assets and more before it is too late. GTW has been preserving lost video game history online since 1999, and long before that offline.
Please Browse our archive and discover the many entries that we host for many different platforms.
More simple space shooting now with Genocide – a sideways scrolling blaster over a cool starfield effect.
It’s a bit like Roy Fielding’s Frantic, but with not much going on at this stage. There are some attack waves, but no real gameplay at this seemingly early stage.
Controlling what looks like a sprite from one of Alf Yngve’s Cyforce game, this is another static preview with some pretty backdrops and no real substance.
There are some sprite waves chucked in, but nothing much else at this stage. No scrolling or other features.
Did the coder get bored early on with this game, or was there much more to it at a later stage?
With a coder credit, we hope to find out more soon!
An early preview from 1987 this time, and a fairly simple Sprint clone with hi-res graphics.
This was at a time that Super Sprint was making its debut on the C64 from the arcades, and was looking a lot glossier than this particular effort from Paolo. The controls are also a little odd, as you press the direction you wish to travel, rather than rotate left and right and thrust forward.
And that could well be the reason why the game never surfaced in the end.
Of course, only Paolo will know – so we hope to get hold of him soon to confirm what happened to his game.
Not likely to have been anything official, someone took it on themselves to try and do a conversion of the PC football simulator of the same name and seemed to have a good crack of it.
There seems to be plenty of game mechanics in place, so our guess is that the game stalled due to real life commitments.
With a coder credit, we hope to find out more about the game and what the plans were exactly for it.
As no doubt you will have guessed (and no, there isn’t a prize!) it is another match the pairs game – which was a pretty popular thing on the C64 back in the mid to late 90’s.
This seems ok enough, though rather than using joystick you have to use keys to match pairs, which is pretty clunky.
Did it get any further? We’re not sure. It seems fairly complete at this stage, so maybe this was it?
An unofficial conversion of the popular PC game, and one which was looking very impressive when the preview was released back in 2006.
Unfortunately though it looked as if the project stalled, but thankfully it seems that the game is back on track and is due for release hopefully very soon:
A bit harsh I know, but Dump couldn’t be more apt a name for a game which doesn’t really do anything at all.
There is a simple logo screen to kick things off, followed by a static screen and some flying objects. No real interaction and no real gameplay to report.
Was the game dumped? One for the coder if we can ever find them.
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