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About us

Games That Weren’t (GTW) is a large archive dedicated to documenting and finding lost/unreleased games across many different platforms. Running online since 1999 (longer if you count offline) and recently celebrating our 25th Anniversary in 2024. We are a non-profit … Continue reading

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World Heroes

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In the early 1990s, World Heroes (a popular Neo Geo fighting game developed by ADK and SNK) was being ported to the PC Engine Super CD-ROM by Working Designs. Known for their quality localisations and close collaborations with Japanese developers, Working Designs were said to have had a good working relationship with SNK, which included this unreleased port. Continue reading

Posted in: PC Engine, Reviews | Tagged: | Leave a comment

Bug Off

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Bug Off is a 2018 title inspired by Galencia, developed after Marcel Lansing saw Jason’s game and felt inspired to create something with a similar impact. Having worked on various titles across different Commodore machines, Marcel set out to develop … Continue reading

Posted in: GTW64 archive | Leave a comment

Dominion

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One of the great things with hunting for unreleased games, is that they can turn up under the oddest of circumstances. When Hedning/Genesis Project got in touch to say he had found something surprising in a collection of Dutch disks, this was certainly a case of just that! Continue reading

Posted in: GTW64 archive | Tagged: | 2 Comments

The Grid

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Our next entry within the Games That Weren’t archives is an early PC development for a space shooter known as The Grid, developed by D3 for Phoenix Interactive in 1995. Little is known about the game at this stage apart from what we have gleaned from an early demo and various concept screens. Continue reading

Posted in: PC, Reviews | Tagged: | Leave a comment

Viking

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Viking was to be an ambitious adventure game that was to cast you as a Viking warrior (e.g., Erik, Leif, or Thorwald) with the ultimate goal of living a worthy life and earning a place in Valhalla. Rather than following a strict storyline or mission structure, the game would encourage freedom, exploration, and role-playing, allowing you to create your own saga. Continue reading

Posted in: Atari ST, Commodore Amiga, Reviews | Tagged: | Leave a comment