A very quick entry for a pack of games/utilities from Bubble Bus which don’t seem to have yet been preserved. Were they even released? Word Wizard is confirmed to be just a word processing package, thanks to MarkTheMorose. Now confirmed … Continue reading →
Another combined entry for a series of titles, this time from Quality Input, Inc., which may or may not have been released. These have been highlighted to us thanks to Bertrand / Atari Frog. These were Commodore 64 titles listed … Continue reading →
A potentially stunning SEU was in development back in 1988, not specifically for Elite Software, but seeing as the game’s two developers were working at Elite, we can see where they wished the game had gone. Richard Underhill struck up … Continue reading →
An interesting game demo finding on Ashley Routledge’s disks recently came in the shape of Quantarallax, which is an early Delta sort of clone that never seemed to get released. The game was developed by Quantum Designs, who consisted of … Continue reading →
2000 Quantic Dream Platform: Dreamcast A short post on a cancelled Dreamcast adventure game that was in development by Quantic Dream back in 2000, following on from their Omikron development. Below is a magazine article and several screenshots from the … Continue reading →
Briefly mentioned in Aktueller Software Markt (05/1986), it was stated that Quazatron (the Spectrum version of Paradroid), was to be released also on the Amstrad and CPC. Mostly as it was practically a different game! One issue later however, the … Continue reading →
Thanks to Fabrizio for picking up on this one, but in an interview with Matthew Hubbard (2600 developer), he mentioned that he worked on a C64 game called Queen Bee that never saw the light of day. He mentioned also … Continue reading →
Quest for Cyrus was announced in 2001 as coming soon by programmer Lorin Millsap. Described as “a game with a playing style much like that of Nintendo’s Zelda and the Final Fantasy series.” Commodore Wire news site at the time … Continue reading →
Quest for Eternity was to be a space based text-adventure written by David Cockram with Argus Press and their Mind Games department. The description was as simple as “Starring The Overlords of the Universe. The candidate (you) have to get … Continue reading →
1985 Adventure International Platforms: Dragon 32, Commodore Plus 4 This is a short entry to extend our Dragon 32/Plus/4 entries into the Games That Weren’t archive, with what was suggested as being a new Adventure International title that was being … Continue reading →
Our next entry into the archives is an obscure sideways scrolling game where you control Eddie, whose great passion is hang gliding. The game got mentioned recently in a new thread on Lemon64. The adventure begins with news of the … Continue reading →
Quiz Quest – "The computer game with all the right questions – Can you supply the right answers?" is the banner within the advert campaign of this other lost game, this time another Alligata Software title. The game was a … Continue reading →
Quo Vadis was to be a German adventure with animated graphics and some other nice little features. The vocabulary wasn’t that big (200 words), but the game was judged as a good solid adventure game with excellent animated graphics. The … Continue reading →
This second version of a released game, Quo Vadis V2, was brought to my attention by DanSolo over at the Lemon64 forums. Quo Vadis V2 was mentioned in a news item where a disk version was being planned that could … Continue reading →
The source of this next entry is interesting as it was mentioned in “Illegal” pirate fanzine as something seen at PC 1988 show (or so it seems) by SSD of Cosmos. Quondam was an arcade shoot-em-up written by Denton Designs, … Continue reading →
Well, it seems it may well have been in production for the old breadbin, even after the mess of the first game. Issue #59 of Zzap 64 announced that Activision had gained the licence for R-Type 2, and work was … Continue reading →
Not worthy probably of individual entries, some of these may exist – but RR Software was one of the companies who popped up in a bedroom when the C64 was dying – very much like Visualize or EBES. The company … Continue reading →
This rubber-burnin’ coin-op conversion, sequel to Atari’s classic Hard Drivin’, was expected around Christmas 1991. After the miserable attempt to get its predecessor onto the Commodore 64 (the filled polygons moved slower than London traffic), the programmers dispensed with the … Continue reading →
Now I have to say that i’m very surprised about this entry, considering I grew up with the Vic 20 version of this fun little game. However, i’m a little sceptical to whether this was merely a mistake by the … Continue reading →
A short entry now for a title highlighted to us by Baracuda and which he had compiled as part of a James Hastings-Trew slideshow in 2023. James had produced a loading screen for a title called Raceday, which was due … Continue reading →
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