A short entry by active C64 developer, Richard Bayliss. Big Bite Live was basically meant to have been a boxing game, based on The Big Fight Live programmed in BASIC with machine code routines like a IRQ music player. The … Continue reading →
A game being produced by R Pedersen, who developed a number of games which never made the light of day. The games were all made in MSDOS first, then ported easily over to the C64 and Apple machines. This game … Continue reading →
Big Business is a strategy game where you have to run a business and do various dodgy things. It’s a combination of business and humour according to most reviews for the Amiga platform. – on which it actually got a … Continue reading →
Yet another Codemasters title within the GTW archives, and further proving the rumours that Codemasters were sitting on over 20 titles that never saw release. This entry has been highlighted thanks to contributor Gennadiy, who spotted within the Amiga manual … Continue reading →
Big Run was the Jaleco coin-op based on the Paris to Dakkar rally which includes a very tough rally car which can be crashed into anything and still plod on. Popular in the arcades, this C64 conversion was part of … Continue reading →
A very quick entry, but thanks to Drew Northcott, we have been told that Bigfoot was originally in development by another team, before The Firm took over and completed it… http://www.gamebase64.com/game.php?id=755&d=18&h=0 It’s believed that Peter Goldsmith (and maybe Jamie Irvine) … Continue reading →
A short entry which has been highlighted by developer Ron Rosen, who recently in December 2022 helped to solve the mystery credits behind Adam Caveman. We’re not yet sure what type of game Billy Boulder was, and hope to learn … Continue reading →
Bio Defence was to be a game based inside the human body and fighting off diseases. It was being produced by Tymac back in 1985 and was found out about via Home Computing Weekly magazine (26th Feb 1985) when Tymac … Continue reading →
This is an obscure conversion which was brought to my attention by someone who i’ve forgot (Please email me to give you credit!!). This was in development by Peurvian developers, Twin Eagles Group. Known as a port of "Gundam F-91". … Continue reading →
One you may not of heard of until now, but Bits for Bizmo was listed on Pete Baron’s CV page and was described as: "2D Scrolling platformer based on an AD2000 character in a Judge Dredd story". In an interview … Continue reading →
Biz was a game that was written by Alex Aris back in 1989, and was based on a modified version of a game called Street Bomber done by Tony Rushbrook in October 1984 (Commodore Horizons). The game was a Blitz … Continue reading →
Disney have been in and out of the software business, either running a dedicated software label themselves or licensing out its famous characters to other companies to produce games based on them. Back in the mid 1980s there was a … Continue reading →
Early days, hence a very short entry – but we have reports that there were indications of a sequel to Black Gold by reLine being released for the Amiga. We assume a C64 version would have been due too. Do … Continue reading →
Black Hawk is an exciting looking helicopter simulator, where you have to pilot a high tech helicopter as part of a counter terrorist force, flying through a city – disarming bombs and saving people. The game itself surfaced via a … Continue reading →
A very quick entry for a proposed sequel which doesn’t seem to ever got past the planning stage. Black Knight was a late game in the C64’s life, coming out in 1996 and released by Polish games company TimSoft. It … Continue reading →
1993-1995 Black Legend Platforms: Commodore Amiga and CD32 A short post for now to highlight a series of games that were due for release on the Amiga by Black Legend across a 2-3 year period. The publisher behind titles such … Continue reading →
Black Shadow was to be a vertical scrolling shoot em up in the vein of Xevious and Xenon. It was released on the Amiga and ST with mixed reviews, and was mentioned in TGM as being imminent. You can see … Continue reading →
In a recent 2020 feature on Black Tiger in Retro Gamer magazine, C64 developer Mark Hughes (who worked on the released Black Tiger conversion) revealed that they were offered the chance to do the conversion after US Gold received a … Continue reading →
1993 Core Design Platform: Amiga Grzegorz Antosiewicz has kindly provided a number of titles and scans showcasing assets that never quite made the final build, so here is another post looking at one of those titles. Blastar was a neat … Continue reading →
Yet another title which had graphic work being done by Haydn Dalton, but again another title we don’t know that much about at the moment, until we chat to Haydn about it. We have no idea who the game was … Continue reading →
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