Future shock is a very early preview, containing a few detailed organic landscapes and nothing much else. The ship can move through objects and there are no other creatures to kill or find. The game was actually to be a … Continue reading →
Elite is undoubtfully one of the masterpieces of space exploration games in the history of computing, and there isn’t really an enthusiast or game player above the age of 18 who hasn’t heard of the game. Nothing has really beaten … Continue reading →
Fuzzball is another classic GTW case. A great platform game, in which a two level preview (Featuring level one and level 16) was released to the readers of Commodore Format on issue 24. Unfortunately it was to be the Amiga … Continue reading →
Right, something a little new and previously unseen by the makers of Creatures, Apex Productions. This is in fact a very very early preview of what eventually turned into “Creatures”. This was a test demo created to test some graphics … Continue reading →
Another later in life C64 game which seems to have fallen by the wayside in the shape of a modernized Galaga clone. It seems that this particular preview is a little broken, as the background is white and pretty garish. … Continue reading →
Controlling what looks like a sprite from one of Alf Yngve’s Cyforce game, this is another static preview with some pretty backdrops and no real substance. There are some sprite waves chucked in, but nothing much else at this stage. … Continue reading →
Our next entry is for a title that unfortunately had a successful Kickstarter campaign, but seems to have been abandoned without any further updates from the developer since 2019. A number of updates were made on the Kickstarter page, but … Continue reading →
The game hasn’t got no name, but neither does it have much in the way of things to do at this stage either. What we have here is a single static screen with a diver character – who must first … Continue reading →
An intriguing title by Mike Dailly, who is better known as the creator of Blood Money and Menace for Psygnosis… and then becomming one of the big names behind Lemmings. This is a title which Mike recently released to the … Continue reading →
After seeing the awesome Xenon 2 on the Amiga/ST, Mike Dailly wondered to himself whether he could get a similiar parallax effect, with instead of a looped pattern as a parallax layer…. have a separate bitmap as the parallaxed layer. … Continue reading →
A short entry for a V1 edition of a released game that many of us enjoyed growing up. Tucked away on a work disk of Mat Sneap, was this early build of Garfield that shows some of the game with … Continue reading →
Ok ok, this may not be a proper C64 game planned for big time release by a big C64 company, but it must be taken seriously at least until the creators clear up its intentions about this game. The game … Continue reading →
Gem Quest was a game from Hex (aka Cory) of Pixel Developments – A demo group from UK’s very own Compunet. Some of their demos got featured in ZZap!64 magazine (e.g. Hunter Killer). Unfortunately, due to further studies, the game … Continue reading →
More simple space shooting now with Genocide – a sideways scrolling blaster over a cool starfield effect. It’s a bit like Roy Fielding’s Frantic, but with not much going on at this stage. There are some attack waves, but no … Continue reading →
Not entirely sure what Geotrope was to be just yet, but the demo that was released suggests a Japanese Anime themed game. And an impressive little demo too. Nothing of the game was included though, but some clues were given … Continue reading →
A puzzler game with our next entry which existed first as a splash screen and some graphics. The game involves you controlling a virus and having to kill a mainframe using some sort of "VOS" (Virus Operating System) from the … Continue reading →
What is it with previews which seem to have spent all the time and effort on graphics and titles, but no actual game to play with it too? Get Ready is another such title where it seems a lot of … Continue reading →
Our next entry is for a Monkey Island inspired graphic adventure game called Gilbert Goodmate which was eventually released on PC, but was due to have a release on the Amiga too. The game started out originally as a hobby project in 1996. It got picked up originally by Alive Mediasoft, before being picked up by Crystal Interactive with plans for release in 1998. Continue reading →
Thanks to Jazzcat for the heads up about this game, which was shown recently on the developer’s website. The game was a RPG title, with a large world with 16 different countries, 32 dungeons, four different breeds, elaborate, personal character … Continue reading →
A game promoted heavily in Denmark, a blatant Rampage clone that sadly would never get a proper release. Is it because Activision stepped in and stopped them, or did Kele Line go under before they could get the game out? … Continue reading →
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