Attack of the Mutant Camels ’89

1989 Llamasoft

Platform: Konix Multi-System

As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus content to share with you.

Within the book is a detailed 10 page full story about the unreleased Attack of the Mutant Camels ’89 (AMC’89 from here on) – talking to Jeff Minter, Jon Dean and Lee Hammerton about the development, the Konix disaster and the amazing attempts that saw an early prototype rescued and got up and running on an actual emulator for a machine that never existed!

Stonehenge themed level

What follows are a few quotes from our old GTW write up, some video links from our research, resource links and some hi-res scans made by GTW for the book (and scans provided by Jon Dean) that were unused or were re-pixeled for print.

AMC’89 got to approximately 70% completion and was coming on very well. Jeff had this to say about the game back in 2006:

“It basically went away when Konix went tits, because I’d invested a lot of time and a fair deal of my own money in the thing and then when they were supposed to be there at a PCW or some such show to showcase our stuff they just… weren’t.

It’s a shame really, there was some stuff that looking back on I was quite proud of in that game. I had this whole fractal music generation thing going on that contextually responded to how you were doing in the game, and when I came across the old Retrogamer vids of it some months ago it reminded me, hey, that wasn’t bad, and was a direction I would have enjoyed pursuing fur-ther, given the chance.”


Video clips


Thanks to Ross Sillifant for additional scans.

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