MARSOC: US Marine Corps Special Ops

2010 Zombie Studios

Platforms: Microsoft Xbox 360, PC and Sony PlayStation 3

As part of the launch and release of The Games That Weren’t book, we are  adding assets and content that didn’t make it to print as bonus DLC content to share with you.

Within the book is an in-depth and detailed 16 page story about the ambitious MARSOC development by Zombie Studios. A game inspired by titles such as Gears of War and Call of Duty, the title would set you within the lawless port of Massawa, Eritrea – hunting down a dangerous warlord called Limbano.

marsoc video shot 1

We talk to Zombie Studios founder Mark Long, senior level designer Erik Bretz, producer John Williamson about the promising development, which at one point had been picked up by SEGA for publication. You can read the full story about the development in the Games That Weren’t book.

Whilst producing the write up, Mark very kindly provided a ton of assets and screens from the game, which he has kindly allowed us to upload onto the website. Not all the screens and assets could be shown in the book, so here are those that didn’t make it.

In addition to that, we are pleased to present some of the first footage of the game that has been seen (even though it features briefly in a film!). We hope you enjoy!

Video

Audio (Title menu music)

Docs

Gallery

Characters
Environment assets and prep
Extras
HUD mockups
Intro storyboarding
Maps of the environment to be set within
Move sheets
Screenshots
Title mockups

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