Proprietor of Games That Weren't—a digital archive dedicated to unreleased and cancelled video games, founded in 1999. A passionate software preservationist, contributing to various projects, particularly for the Commodore 64. By day, working as a software/web developer.
Atari Mania are on it again, with a Atari 400/800 prototype recovered by John Hardie. This time an Astrology program which was developed in 1982. http://www.atarimania.com/game-atari-400-800-xl-xe-astrology_42800.html This is what Atari Mania posted about it on AtariAge’s forums: “It seems Astrology was only … Continue reading →
A new year, and to hit the ground running we have had a large amount of updates to the Commodore 64 archive this month. Here goes: 3 games recovered – Metal Piramid, The Spirit and Jump People In case you … Continue reading →
Contributor Allan Pinkerton is on fire at the moment with his preservation work, and he has preserved a large bundle of educational titles from Kidware and also Bible research files for the Commodore 64. There is also a Quiz Minder … Continue reading →
1996 Frontier Software Platforms: Atari ST, Atari Falcon, Commodore Amiga and PC Our next entry in the archives is a puzzler that was due for release on Commodore Amiga and Atari ST platforms, then later Atari Falcon and PC. The … Continue reading →
1994 Psygnosis Platforms: Commodore Amiga and PC We’ve covered a few Miracle Games titles over the years, including later incarnations of Dick Special and also Bouncy Bat game. In 1994, another title from the studio was due for release via … Continue reading →
A quick news post to highlight an Atari 400/800 prototype that has gone under the radar, as reported by Bertrand / Atari Frog. http://www.atarimania.com/game-atari-400-800-xl-xe-avalanche_42784.html Seems to be essentially the same game, but with some slight differences including: No year displayed … Continue reading →
1992 MicroPlay Software / Empire Platforms: PC and Commodore Amiga The MegaTraveller series were a set of sci-fi role playing games that were produced by Paragon Software for MicroProse and Empire Software. Reviews were however mixed, though the series did … Continue reading →
1984-1995 Ashley Greenup/Dee-Kay Systems Platforms: BBC Micro, C64, ZX Spectrum and Amiga It is thanks to Ivan S that it has come to light that a series of Train games created by Ashley Greenup/Dee-Kay Systems are currently missing and not … Continue reading →
Speaking recently with Paul Allen Newell, who helped with the Games That Weren’t book due to his Vectrex connections, Paul flagged up with us recent stories of how his endless maze algorithm (developed for the Atari 2600) caused a bit … Continue reading →
1991 Electronic Arts / Maverick Developments Platforms: Commodore Amiga, Atari ST, PC Tantalus was to be a complex 3D space simulation for a variety of platforms back in 1991, where you could play solo or in a multiplayer mode. The … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.