Proprietor of Games That Weren't—a digital archive dedicated to unreleased and cancelled video games, founded in 1999. A passionate software preservationist, contributing to various projects, particularly for the Commodore 64. By day, working as a software/web developer.
GTW Highlight No.27: In July, we released a canned SNES development of Titus the Fox. Very early stages, with an animating fox sprite and test map that you can explore. There’s also a split screen mode. Likely a new Titus game, rather than a conversion.
GTW Highlight No.26: July saw our amazing recovery of several SNES prototype builds of Porky Pig’s Haunted Holiday (from 1993–1994), including 6 unseen subgames (PORKATHLON!), early sprites, and stacks and stacks of content cut from the final release.
GTW Highlight No.25: In July, we recovered a fascinating mix of early & late builds of Micro Machines 1 & 2: Twin Turbo for Game Boy Color – with slightly different colour schemes, music demos, dev assets and more. Dive in and enjoy!
GTW Highlight No.24: Kicking off July, we were stunned to recovered one of our holy grails missing for 33 years! We were proud to present Gremlin’s Nigel Mansell World Championship on the Commodore 64. A very advanced preview too that you can now play!
GTW Highlight No.23: In June we preserved Carts of Fury, a missing Flash-based advergame recovered with the help of an anonymous contributor. A shopping-cart racer set in supermarket aisles — now finally archived after being inaccessible for years.
GTW Highlight No.22: In June, we recovered an unknown surprise 3rd Dr. Franken prototype for the Game Boy, taking Franky into space! Explore an unseen early prototype with puzzles and areas within a rocket ship. More coming soon too we hope:
GTW Highlight No.21: In June, we recovered a very different version of World Class Rugby for the #SNES, dated July 1992 – some time before the final release. The engine was very different from the final version, with different sprites + faster pace.
GTW Highlight No.20: In June, we recovered The Grid – a canned 1995 space shooter by D3. We added an early #PC demo with Descent-like movement + a few ships to shoot. Plus Concept art too. Lots still unknown and to be discovered.
GTW Highlight No.19: In June, we recovered an earlier 1992 NES build of Nigel Mansell’s World Championship Racing by Gremlin. Used as a reference for a conversion, this build featured title screen, credit and speed differences:
GTW Highlight No.18: In early June, we released early builds of a cancelled and previously unknown Army Men: Sarge’s Heroes conversion for #GameBoyAdvance. Developed by DC Studios in 2000, scrapped before release. Full story:
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.