Kick Off SNES prototype

Another prototype from the Enigma Variations archives, with the SNES version of Kick Off. Just the one prototype this time, with a PAL edition dated the 24th July 1992. Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
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Another prototype from the Enigma Variations archives, with the SNES version of Kick Off. Just the one prototype this time, with a PAL edition dated the 24th July 1992. Continue reading
A huge Commodore 64 surprise to kick off the week with Games That Weren’t adding the sadly cancelled playable prototype of the Indiana Jones 3 adventure. An unofficial conversion of the great Lucasfilm Games title with bags of promise, but wasn’t to be. Continue reading
It’s not just games that we preserve at Games That Weren’t, but we try and preserve a variety of software which hasn’t yet been digitized or made available online. Thanks to the sterling efforts of Aaron White, we have a set of 9 Amiga Public Domain disks that had yet to be preserved (until now!). Continue reading
Our next title into the archives is a very early platform game for the Game Boy Color, and was developed around 1999. It is unknown currently what the origins are for it, if it was for an official development or part of a development competition (we weren’t able to spot on our initial searches). It was found within some development archives of Mark Greenshields, but this wasn’t one of their titles. Continue reading
More prototypes from the Enigma Variations archives, with three for the SNES with Kevin Keegan’s Player Manager. These prototypes are dated from the 18th June to the 20th October 1993. Continue reading
Our next title into the archives is a very early platform shooter game for the Game Boy Color, and was developed around 1999. It is unknown currently what the origins are for it, if it was for an official development or part of a development competition (we weren’t able to spot on our initial searches). It was found within some development archives of Mark Greenshields, but this wasn’t one of their titles. Continue reading
2025 is going past in a flash as we enter into August, and GTW64 is continuing to evolve and grow too. This month we have added 6 new entries, including the great looking Indy 3 adventure game homebrew that sadly was cancelled, an early development of Skateball and lots more. Continue reading
Thanks to LiqMatrix for his preservation work, we have uploaded a 1996 PC Shareware compilation onto Archive.org called Best of MVP Software. Most games likely archived, but could be a few not out there. CD itself wasn’t preserved. Continue reading
Our next entry into the GTW archives is a very early Game Boy Color title called MBC that was being created by a developer/artist called Nick London in 1999, before his days of working on Star Wars and Need for Speed games. Continue reading
Countdown was an adventure game consisting of digitized characters and with synthesized speech, eventually released in 1991 for MS-DOS. According to the PC version’s review in The One magazine (February 1991) – Amiga and Atari ST versions were due in autumn of that year. Continue reading
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