Proprietor of Games That Weren't—a digital archive dedicated to unreleased and cancelled video games, founded in 1999. A passionate software preservationist, contributing to various projects, particularly for the Commodore 64. By day, working as a software/web developer.
2003 Rage Bristol / Dangerous Games Ltd. Platforms: Microsoft Xbox and Sony PlayStation 2 Also known as: Andy McNab – Team SAS As you’ll be aware, the games industry is a turbulent one, where projects (and even companies) can often … Continue reading →
1997 Argonaut Platform: PC (the possibly others at a later date) Not long after working on an unreleased Saturn version of Alien Odyssey (a story for another day), Argonaut’s Martin Piper was assigned to another project which was to showcase … Continue reading →
The 2025 Zzap!64 annual has arrived and looks great! The biggest surprise was the six page Games That Weren’t tribute feature by Ian Osborne, who had created the article that inspired it all. Talking about how some of the titles … Continue reading →
GTW Highlight No.20: In October, we located the long lost PC technical demo of Engalus. An early game from Crytek that was cancelled. We did a series of hi-res videos and showcased parts never seen before until now: https://gamesthatwerent.com/2024/10/engalus/ That … Continue reading →
GTW Highlight No.19: September finally saw the long lost Hydrogenese on the Commodore 64 recovered by CBA/SCS+TRC. A brilliant early look at what could have been an amazing space shooter! Read more about the title at:https://gamesthatwerent.com/gtw64/hydrogenese/
GTW Highlight No.18: September was busy, and also saw the recovery of AtariSoft’s Stargate on the Commodore 64 at GTW thanks to Ken Van Mersbergen. Check out Tom Griner’s long lost conversion for yourself at: https://gamesthatwerent.com/gtw64/stargate/
GTW Highlight No.17: In September, we recovered and saved Matthew Smith’s long lost Commodore VIC-20 game Monster Muncher (missing 41 years). It was miraculously spotted in the Retro Computer Museum and was quite a recovery: https://www.gamesthatwerent.com/2024/09/monster-muncher/ A fixed version was … Continue reading →
GTW Highlight No.16: In September, we recovered and saved the last build of The Last Job (aka The Heist) on the Sony Play Station 2. Missing for 20 years, and due for release back in 2004 by Acclaim: https://www.gamesthatwerent.com/2024/09/the-last-job/
GTW Highlight No.15: In August, we took a look at Die Hard 2 on the #SegaMasterSystem that was canned. We shed light on this version, its developer + how far it got. Could it be found? https://gamesthatwerent.com/2024/08/die-hard-2-die-harder/
GTW Highlight No.14: July saw us covering the lost PC prototype of The Ravaging by Pukka Games from 1999-2000, where you control an angel from hell in a 3rd person action-adventure. Check out the demo and video here: https://gamesthatwerent.com/2024/07/the-ravaging/
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.