Proprietor of Games That Weren't—a digital archive dedicated to unreleased and cancelled video games, founded in 1999. A passionate software preservationist, contributing to various projects, particularly for the Commodore 64. By day, working as a software/web developer.
1991 Nick Pelling Platform: Commodore Amiga Frak! is an absolute classic on the BBC Micro, starring caveman Trogg as you navigated across various trecharous levels with your trusty yo-yo. It is no surprise then to learn that there had been … Continue reading →
2005 SCi Platforms: Sony PlayStation 2 and Microsoft Xbox A short entry to cover an earlier incarnation of Eidos Iteractive’s Urban Chaos: Riot Response. The game began life as a sequel to SWAT: Global Team Strike, before evolving into Roll … Continue reading →
Although the main purpose of Games That Weren’t is to preserve unreleased games, we occasionally try and share preservation efforts of ones which were actually released, but were extremely rare and yet to be preserved. Today we share preservation of … Continue reading →
1984 Parker Brothers Platform: Commodore 64 Not quite a GTW64 entry, but an earlier build of the released Gyruss (a brilliant Konami arcade conversion) for the C64 – recovered thanks to preservationist Ken Van Mersbergen. This prototype dated 2nd May … Continue reading →
Apologies all, a bit manic at work and home this past month – so this month the update is a bit quieter than normal. Hopefully we’ll have a bit more time before the Christmas break to build up our usual … Continue reading →
2000 Trecision Platform: PC Gaming historian Damiano Gerli of The Genesis Temple in August 2021 produced a wonderful 3 part article on the history of Italian video game developer Trecision, which we highly recommend checking out if you haven’t already … Continue reading →
1994 Digital Illusions / Psygnosis Platforms: Commodore Amiga and SEGA MegaDrive Recently we reported on a lost SEGA MegaDrive conversion of Benefactor, which the press had wrongly attributed screenshots from another game called Hardcore. Hardcore itself was a fantastic looking … Continue reading →
Another month already, and not entirely sure where the time has gone! A slightly busier update this month, as we have gone through and tidied up some of the pages and removed a load of broken links, as well as … Continue reading →
1991 Core Design Platforms: Commodore Amiga and Atari ST Following on from the recent post on Cyber Fight, comes yet another 3D futuristic sports title in the shape of Retro. A title being developed for Core Design by Steve Northcott … Continue reading →
1995 Black Legend Platform: PC, Amiga 1200 and CD32 Chess Through The Ages is an unreleased chess game for Commodore Amiga 1200 and CD32 (possibly even PC – see further on). First kicked off in development around 1993 and eventually … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.