Proprietor of Games That Weren't—a digital archive dedicated to unreleased and cancelled video games, founded in 1999. A passionate software preservationist, contributing to various projects, particularly for the Commodore 64. By day, working as a software/web developer.
Our next entry is a very early start of an isometric engine for the Game Boy Color, and for a BMX game that was being created by Charles Doty. The idea was to develop into a sort of R.C. Pro-Am clone with BMX bikes and jumps. Continue reading →
A short entry now for an unknown and early game engine that was created during the very early days of DC Studios. It has a working title of “Some Metal Head”, which was set in the game’s header and seems to be the start of a sort of Metal Slug/Turrican style game. Continue reading →
More GameBoy Color Prototypes for you, with two for Road Rash which was released in 2000 by Electronic Arts. These two builds are from the 7th and 10th August, around 2 months or so before the final release. Continue reading →
After more than 40 years lost to time, Stairway to the Stars (the third game in Mike Taylor’s Magic Mirror Commodore VIC-20 adventure series) has finally been saved! And it’s been a long journey… Continue reading →
A very short entry for a set of extremely early NES Lion King prototypes that we found lurking within the Enigma Variations archives. They aren’t playable, but you can see the early structure for the game including test graphics throughout. Continue reading →
We’re today adding a NES prototype of Disney’s Aladdin, which was released by Virgin Games in 1994, only in PAL regions. What makes this special is that this is a NTSC build recovered and dated 23-08-94 and seems to be very close to final (though there are a number of glitches present). It has been stated that the NTSC version was never released until now. Continue reading →
Our seventh update of the year is a special one, as July featured one of our holy grail titles finally being found with the release of Nigel Mansell World Championship. There were also seven new entries added to the archives, including the sad inclusion of the very promising Moonspire 2. Continue reading →
Our next entry into the archives is something very interesting, which is sort of a set of prototypes of a game pack that was released, but then could be a cancelled attempt of some kind. Back in 2000, DC Studios helped produce a compilation for ToyMax in 2000, which was released and later re-released by JAKKS Pacific. Continue reading →
Thanks to the amazing recovery work of team member Csaba Virag, yet another full game has been recovered for the Commodore 64 – this time a complete Hungarian graphic adventure game called The Mystic Zone. Continue reading →
Next into the GTW archives are two earlier builds of Kick Off 3 for the SNES, following on from the recent Gameboy original recoveries. Both builds are from March and May 1994, though the dates don’t seem to correlate and as a result are likely inaccurate. Continue reading →
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