Proprietor of Games That Weren't—a digital archive dedicated to unreleased and cancelled video games, founded in 1999. A passionate software preservationist, contributing to various projects, particularly for the Commodore 64. By day, working as a software/web developer.
1993 Enigma Variations Platform: Gameboy Original Also known as: The Adventures of Dr. Franken: Part 3 Our next entry into the GTW archives is a surprise 3rd title in the Dr. Franken series which was being developed on the Nintendo … Continue reading →
Legacy of the Fallen was an ambitious add-on pack developed by Anarchy Arts as an expansion for the 1998 first-person shooter Shogo: Mobile Armor Division. The project began in late 1998 after Monolith Productions, the creators of Shogo, approached Anarchy Arts with an offer to develop the add-on. For the relatively young and unknown studio, this was an exciting opportunity to make a name and earn revenue, so they accepted. Continue reading →
The Last Stuntman was a game that was due for release from one of CRL’s sub-labels in the late 1980s via Actual Screenshots. Little is known at this stage apart from that the game was split into 6 parts in total – mini-games essentially that were developed by different developers. Continue reading →
Today we add a very different and early prototype of World Class Rugby for the Super Nintendo, dated from July 1992, and some time before the final release. The engine seems quite different from the final version, with completely different … Continue reading →
Our next entry into the archives is a title that was being created by Chris Pigas called Sorcerer. An early and simple platformer, featuring a protagonist looking rather like Miner Willy from Manic Miner, where you can roam freely around a single level and fight with enemies. Continue reading →
Our next entry is for a Monkey Island inspired graphic adventure game called Gilbert Goodmate which was eventually released on PC, but was due to have a release on the Amiga too. The game started out originally as a hobby project in 1996. It got picked up originally by Alive Mediasoft, before being picked up by Crystal Interactive with plans for release in 1998. Continue reading →
Our next entry into the GTW archives is a slightly controversial title due to its rather risqué advertisement that featured in the Italian press at the time. Ifigonia was an erotic/adult themed text adventure, with graphics created by artist Mauro Mazza. The game was based on a poem from 1928. Continue reading →
I had the pleasure of being a guest on the “Nice and Nasty Gaming Podcast” with Mamemeister recently! We chatted about Games That Weren’t, how I first got into gaming, and picked out three games I’d take to a desert … Continue reading →
Another week, and another prototype with the release of a very early build of The Lion King for the SEGA Game Gear. The game was eventually released in 1994, but this prototype is dated 25th April 1993, and when you take a look you’ll see that were was a lot of work still left to do. Continue reading →
Our next entry within the Games That Weren’t archives is an early PC development for a space shooter known as The Grid, developed by D3 for Phoenix Interactive in 1995. Little is known about the game at this stage apart from what we have gleaned from an early demo and various concept screens. Continue reading →
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Games That Weren't® is the registered trademark of Frank Gasking.