Scraper Caper

1983 Big Five Software Platforms: Atari 2600, 5200, 400 and 800 Following Miner 2049er, Bounty Bob was now set for the Big City and its fire department, where he must fight a major skyscraper fire in what was to be … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 479
1983 Big Five Software Platforms: Atari 2600, 5200, 400 and 800 Following Miner 2049er, Bounty Bob was now set for the Big City and its fire department, where he must fight a major skyscraper fire in what was to be … Continue reading
1993 MicroProse Platform: PC PC Review magazine in August 1993 described Secret of the 7th Labyrinth as requiring you to “Zoom around killing things and make sure you do it fast”. There were also comparisons to Wolfenstein, which the whole … Continue reading
1993 Renegade Platform: Nintendo Entertainment System We all like (good) surprises, and hopefully our next entry into the Games That Weren’t archives will be just that. Back when Enigma Variations were porting Sensible Soccer to the original Game Boy, unbeknown … Continue reading
1989-1995 SideFX/Kimera Studios Platform: Commodore Amiga Our next title has come under various names over the years, Sergei, Sergei – the showdown and Sergei and the Isle of Belphegor. It sounds like a trio of games, but this was just … Continue reading
1994 Denton Designs Platforms: PC, Sony PlayStation and Sega Saturn Retro Gamer issue 113 had once featured an excellent feature on the trilogy of Shadowfire by Martyn Carroll. Trilogy? Well, you’ll need to check out the article to find out … Continue reading
Our next entry into the archives is a title that we hadn’t been aware of until it suddenly turned up during an archive search. We believe that the game was to be called ShelShock, and was written by Finlay Munro as part of Finetime Software. It may have been possibly a working title, and no story is known for it. Continue reading
1985 Bantam Software Platforms: Apple II, PCjr and potentially Commodore 64 (TBC) Planned as a sequel to Sherlock Holmes: Another Bow, which was released by Bantam Software in 1984 on a variety of 8-bit platforms. Sadly it was never to … Continue reading
Described as a sort of strategic Space Harrier game, ShockWave sent enough shockwaves to impress magazines of the day for the Amiga, but did you know that a SEGA Mega Drive edition was later on the cards in 1991? Continue reading
1992 Ocean Software Platform: Commodore Amiga + possibly others A very short entry until we can learn more, but this was to be yet another Ocean Software title that was due for release around 1992/1993 time for at least the … Continue reading
2000 Maxis Platforms: Apple Macintosh and PC As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC content to share with you. Within the book … Continue reading
2007 IR Gurus Platforms: Xbox 360, PlayStation 3 It was a time where visual advances in games made it possible to bring comic book ideas to life in a way never thought possible. With a great movie that had been … Continue reading
Date unknown – Audiogenic Platforms: Unknown A short entry for now for a title flagged up by contributor Niklas Lindholm, which was a licenced game based on the legendary footballer Sir Stanley Matthews. The game was mentioned by Audiogenic’s Peter … Continue reading
1994 Ocean Software Platforms: Commodore Amiga 500, 600 and 1200 Yet another Ocean Software title goes into the GTW archive, and this time a conversion of Electronic Arts’ Skitchin’, which had been released on the SEGA Megadrive the same year, … Continue reading
1993-1994 Codemasters Platforms: ZX Spectrum, Amstrad CPC, Commodore Amiga, SEGA Mega Drive Slicks is one of my favourite Commodore 64 racing games of all time, but did you know that there were also conversions on the cards for the other … Continue reading
1993 Codemasters Code – Colin Jones Graphics – Keith Ross Music – Allister Brimble (?) This game is one of the rumoured unreleased 22 Codemasters games which one day we hope to track down and bring to you, like Codemasters … Continue reading
1983 HES / Synapse Software Platform: Commodore VIC-20 A short entry for yet another Commodore VIC-20 title that was reported on the Vic-20 Cartridge Rarity list and may well be unreleased, or otherwise saw a very limited release. We’re not … Continue reading
199X Nestle Platform: PC Also known as: Smarties: Colourland Adventure Not to be confused with Smarties: Meltdown on the PS2, this was a game released in a promotional way where you likely had to save up smarties lids to send … Continue reading
1992 Unknown Platforms: PC Engine Following on from our report about a possible Gods conversion on the PC Engine, we now take a look at what seemed to be a conversion of Toaplan’s Snow Bros that was due for release … Continue reading
1995 Krisalis Platform: Atari Jaguar Soccer Kid is your average platform affair where you control a young lad who plays soccer and uses his football skills to get around various levels. The story is that the World Cup has been … Continue reading
1995-1998 Crush / SunSoft Platform: PC An intriguing football title which was one of the most ambitious football gaming projects of its time. Kicked off originally by UK based developer Crush in 1995, originally under the name of “Live Soccer” … Continue reading
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.