This was a Double Dragon style game, where you had to go on a frenzy with a chainsaw and cut up as many people as possible. Chainsaw Warrior was based on the solo roleplay board game of the same name by Games Workshop.
Listed in CCI December 1988 as being developed by a team called Equinox, it was due as an 1989 release across Amiga, C64, ST and PC platforms. However, nothing would surface in any shape or form!
The game was described as an arcade action game with a lone warrior protagonist, who enters a haunted mansion to find “darkness”. “Darkness” is a huge amorphous cloud of chaos which emits a strong radiator field. It cannot be engaged in hand-to-hand combat, but has a “nerve centre” where attacks are launched against the player.
This “nerve centre” is the only vulnerable spot available to hit. The player must search the mansion room by room – fighting rats, assassins, zombies and avoiding traps and pits. Hiding and even running away where the situation demands it.
Martin Holland and Lee Cawley were behind graphics for the game. Martin informed GTW of the game’s possible existence around 2000 time and had the following to say…
“It was kinda like the Double Dragon style game but your guy went around a house with a chainsaw cutting up folks – kinda like playing the baddy instead of the good guy…… if I find anymore stuff on it I’ll pass it onto you….. “
Lee Cawley later confirmed the game as a multi-room fighting game, with a chainsaw carrying, martial arts main character.
Gary Yorke then contacted GTW64 in 2006, where he confirmed that the game was licenced by Bettertech (consisting of both Gary and James Poole) from The Games Workshop, and was to be published by Electronic Arts. Development itself was carried out by Lothlorien under contract to Bettertech.
The game was confirmed as never finished, but was nearly completed. Sadly the collapse of Lothlorien led to the closure of Bettertech, which meant that the game was never completed as a result.
At the time, Martin had most of his graphics work, so Chainsaw Warrior was likely to be present within his collection. However, he tragically passed away in 2003, where all his disks were trashed due to data protection and identity theft concerns.
We hope someday to have a surprise finding in someone’s collection, but it is looking very bleak now that anything of this game will be found. We need credits though, and the coder is still as of yet unknown. It was confirmed through an Atari ST interview that Jason C. Brooke did music for at least the ST edition, though it isn’t clear if that included C64 too. Should hopefully find this out shortly.
Gary did however dig out a mock-up of the Chainsaw Warrior cover and how it may have looked when released by EA, so this has been added to the scans.
If you can help us with any information, then please do get in touch.
Contributions: Martin Holland, Gary Yorke, Lee Cawley, Jason William Clark, Professor Chaos