“As good a danger-filled dungeon as you could wish to expire in” – Personal Computer News describes The Greedy Dwarf. The game was a text adventure that apparently had a very powerful command structure. It seems that the primary releases … Continue reading →
A slightly naughty attempt at cashing in on the Douglas Adams title of the same name, Supersoft didn’t get very far when they were issued with a lawsuit to prevent a proper release of the game. Eventually, the game had … Continue reading →
A quick entry for a title which was to be an Electronic Novel for Broderbund and Synapse. Where most of the planned titles were released and coded by Joe Viera (http://www.gamebase64.com/search.php?a=5&f=1&id=1963&d=18&h=0), the rest of them for some reason never quite … Continue reading →
Advertised a lot in the magazines and created by Thalion/Grandslam, The Seven Gates Of Jambala is best described as a clone of Son Son II on the PC Engine, and not Super Mario :). The game was released on the … Continue reading →
The Slippery was a Quill based adventure game which was written by Ruben Spaans in his early days. Ruben sheds more light on the game here (talking about the collection of adventure games he created): "They are simple text adventure … Continue reading →
Thanks to contributor Chris Hester, who flagged up an old piece that he wrote possibly for his magazine Adventure Coder. The Wooden Box was a text adventure game due for release in 1986 by Anthony Collins, and was to be … Continue reading →
Another game, another title which was never really mentioned in the press – probably because this was a submission to a magazine, rather than a full commercial game it seems. This game was discovered on a disk in Darren Melbourne’s … Continue reading →
Trantor was a fairly well received game, but mainly for its awesome music and graphics. The game itself sucked a little bit, but overall it still has its fans. Recently C64 endings discovered that at the end of the first … Continue reading →
A quick entry for remains of a bouncy platformer game in very early stages and written by Cory Kin. There was no name attached to the game, but upon executing we have a sprite which drops down from the top … Continue reading →
A very early entry for a game we don’t even know the title for yet. This was a title mentioned by Geoff Phillips as being in development at Orpheus around 1986 time. It was farmed out to a set of … Continue reading →
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