When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases. One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, … Continue reading →
I was about to add a screenshot from the game from the recent 25th Anniversary Edition of Commodore Zone, when I realised we didn’t actually have an entry for this Visualize title at all! This was to be a sideways … Continue reading →
As the C64 was dying, Jon Wells was out there trying to save it. This was one of Jon’s big efforts to try and save the scene, and bring one final Last Ninja to the C64. Jon created a series … Continue reading →
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases. One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, … Continue reading →
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases. One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, … Continue reading →
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases. One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, … Continue reading →
A bit of a shock finding from Visualize Software way back late in 2004. Upon digging out some disks, Kenz stumbled across some demos by Jon Wells, which included this interesting little preview called “Parallax Preview”. This was thought to … Continue reading →
Now for something we wouldn’t normally focus on, but in this case, we are looking at a particular title which was to be commercial. With Project Argus, we were looking at a very ambitious SEUCK effort from Alf Yngve which … Continue reading →
Not a conversion of the Sega Master System light gun game of the same name, but another title by Jon Wells which was to be released by Visualize – but didn’t quite make it. I almost forgot about this one … Continue reading →
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases. One of his ideas was to take the entire backcatalogue of Clive Wilson adventure titles and update them with new graphics, music … Continue reading →
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