1993 Grandslam
Platforms: Commodore Amiga and PC
Realms of Darkness was billed as a role-playing game for people who hated role-playing games. As well as an isometric Populous-style viewpoint for its RPG features, there would also be a side view approach for combat situations.
The game was set within the Plains of Darkness, and follows the adventures of a boy who has been cursed with a long dead Necromancer’s soul, and who must go on a quest to try and save himself. Along the way he must meet various characters to conversate with, to get clues to help solve puzzles and obtain objects to help progress. Continue reading