"Technodream" is a fair "Lightforce" clone, with average graphics and gameplay. Although only just less than 10 years old, the game looks a lot older. It’s not known why the game was incomplete or who it was to be released … Continue reading →
We’re not trying to pull your leg, but yes… a C64 conversion of the powerful Team Yankee game from the Amiga/ST was indeed being considered. I guess we could have laughed when we heard Battle Command was being converted, but … Continue reading →
Another unfinished Lepsi game, and unfortunatly another tried and tested theme, based on Galaxians. Controlling your space ship, you must blast attack waves of alien lifeform, all over the top of a set of nicely drawn bitmaps. The attackwaves are … Continue reading →
An odd entry this time, covering something which I was actually involved on :-) Tanx was to be an enhanced version of a game called Tanx written by David Ponting for Your 64 magazine as a type-in. The original game … Continue reading →
Sub Battle Simulator wasn’t a hugely popular game from the great Epyx, but it still managed to generate the idea of a sequel in the way of Tank Battle Simulator. Unfortunatly I don’t know too much of the game, but … Continue reading →
Sadly another game I can’t mention too much about due to a lack of instructions or information. The game is another puzzler with a theme I don’t quite understand. There is a small left aligned grid with colourful blocks, but … Continue reading →
The craze was almost too much when Tamagotchi cyber pets made their debut in the market during the late 1990s. The Japanese craze almost took over the world, or at least large numbers of UK children – who probably neglected … Continue reading →
Talvisota is a Finnish War Strategy game which was released on the MSX back in 1987. It is about Finland’s war against Soviet Union in 1939-1940, Talvisota means Winter War. Finnish magazine Trioposti first mentioned the game and details that … Continue reading →
The Mystery of Arkham Manor was one of your more interactive text adventures, using a system commonly seen in the Lucasfilm games Maniac Mansion. Selecting text from some preset words to construct various commands and phrases. The game got a … Continue reading →
I’m kind of surprised we didn’t have an entry for this game sooner in GTW64. This is another Paul Kubiszyn game which never saw the light of day and was being developed around the time Commodore Format were still going … Continue reading →
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