Advertised in many magazines, this was a title being sold by Anik Microsystems… however only two Anik games exist and seem to have been released on the C64. The advert describes the game as follows: "Control the atomic reaction in … Continue reading →
Now, its not that the game is unplayable, but unfortunately I cannot read German, which this adventure game is written in. CF Adventure however looks a promising adventure game, with some nice pictures to accompany the text. Similar style to … Continue reading →
Another series of games which are currently missing, this time from Alphavite Publications in the form of the Commodore Disk User game disk series. Now are a lot of these games GTW’s, or are the game disks just so obscure … Continue reading →
A hit on the SNES and a fairly well known arcade from Data East.. Featured two caveman which had to destroy dino’s and basically get through scrolling platform levels which ended with huge guardians to bash hell out off. Very … Continue reading →
Cavefighter was a game which was due for release by budget label “Blue Ribbon” back in 1989. The game was advertised on an inlay of another Blue Ribbon game and states a C64 version was available to purchase. However, nothing … Continue reading →
A reasonable Boulderdash clone, with one screen action, over a series of fairly taxing levels. Nothing new to offer here, but more of the same, and nothing which is near as good as the original classic. This was originally thought … Continue reading →
A rather ambitious game from Martech on the C64 indeed… just look at the screenshots! The story goes as follows (Thanks to a CVG clipping).. “The game was to be a 3D vector graphic arcade adventure where you control a … Continue reading →
Thanks to Gaz Spence, we can confirm that this game was released by CP Verlag in 1993… http://www.gamebase64.com/game.php?id=1317&d=18&h=0 Case closed!
An interesting title only really known about due to its very brief inclusion on Commercial Breaks (A BBC documentary from 1984 which documented on Imagine and Ocean, and saw the amazing collapse of Imagine as it happened – grab it … Continue reading →
Recently highlighted in a recent interview in 2010 with David Crane, Retro Gamer issue 79 established from David Crane that the driving segments and car building scenes in the famous Ghostbusters game was originally meant for another game. Already in … Continue reading →
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