Hell For Leather was a game being developed for Audiogenic by James Macdonald under his Psycodelic Software Developments label. It was the first game he had ever written, and was done to prove to someone at his local computer club … Continue reading →
Our next entry is a quick one as highlighted by contributor Sean O’Neill. It’s a title we’ve been aware of for some time, but just haven’t got round to adding it to the site. The game should have been released … Continue reading →
One of a series of games from A.R.Software which was missing for some time. Peter Weighill has kindly informed us that the game has turned up on Gamebase here: http://www.gb64.com/game.php?id=15230 Hexapawn is described in the advert as a game for … Continue reading →
A quick entry for a game which was flagged up by Peter Weighill whilst doing some research. Hit and Run was a cricket game which was advertised in the likes of Your 64 and Commodore Computing International in 1984, and … Continue reading →
A very interesting entry in the GTW archives comes in the form of Hyperion 2. The game has been sitting on FTP’s for a while now, but has a story behind it and also helped uncover something rather useful for … Continue reading →
“I Can Remember” is another long lost educational game to add to the GTW archives, and another which we know little about at the moment. It is assumed from the title that it is a kind of memory based game … Continue reading →
1983 Xonox Platform: Commodore VIC-20 There has been a little flurry of late with regards to VIC-20 recoveries, and towards the end of 2023, yet another was found thanks to ItsAllDougAndGames, who brought a set of cartridges from an auction … Continue reading →
Illusions was to be a Intellivision game conversion to the C64 by the Mattel Electronics France offices. It was scheduled, but apparently never worked on, though it was given an id of #7857 on diskette. The catalogue entry for the … Continue reading →
Imperium was a game by Jörg Schließer which was mean’t to be published by the Tronic Verlag, and like Captain Stark has not been seen anywhere. This game was told to be a SF-RPG, described as unique on the German … Continue reading →
“Starting life as a humble molecule in the Pre-Cambrian age, you progress through this exciting ten-level game to the Dawn of Early Man – if you are clever enough! Create the ideal fish, play a new kind of ‘Snap’, judge … Continue reading →
Yet another Firebird title to go into the GTW archives, this time a title by Cory Kin. Indeflatable was written for Firebird Software back in 1988 – a few years before their other unreleased title Gem Quest. The idea behind … Continue reading →
Another puzzle game, but a rather intriguing one… “Infection” was a game to be released by Virgin Mastertronic back in 1989, but the game never got a release although it was completed on Amiga, Spectrum, Amstrad CPC, PC, C64 and … Continue reading →
Infinite Inferno was developed by Pontus Henningsohn and Staffan Hugemark, who collaborated on the storyline. They signed a contract with Swedish mail-order company Computer Boss International (C.B.I.) in Eskilstuna. C.B.I. passed the game to the UK company Arcade Systems Ltd for publication. Continue reading →
As part of our Christmas 2024 GTW64 update – our next post isn’t quite unreleased games material, but are a set of yet unpreserved Polish games that were released in 1994 and have been preserved thanks to Marcin ‘Tenchi’ Świętoniewski. … Continue reading →
A small play area, some nice graphics, some fair playability and some great music… This is what this preview consists of. You control a smartly animated bird which flys around and collects objects, while avoiding other flying creatures. Its not … Continue reading →
A limited Uridium clone which eventually made it onto the Amstrad platform, along with the Atari ST and Amiga versions. This game was brought to my attention by Martin Holland, who worked on the Amstrad, ST and Amiga versions, but … Continue reading →
1989 Cinemaware Platforms: Atari ST, Commodore 64, SEGA Mega Drive A pretty famous Cinemaware title which was originally released on the Amiga and PC, but also had other versions planned that never saw the light of day. The Commodore 64 … Continue reading →
I’ve cheated a little with this entry to save time, but I had an email from Francesco Milioni today, who helps with the site Edicola 8 bit and looks to find out the original titles for pirated games in Italy. … Continue reading →
Jam It! is a neat little music game by Gregg Kustudic, who produced the Space Ace preview also in GTW. This was sent in along with Space Ace, and may predate other games of its type where you have to … Continue reading →
This is a multi-directional platformer in the style of Sonic and James Pond 2. Its very fast, and the action is quick. The released previews featured some lovely graphics and animations, but on a very small screen area. The majority … Continue reading →
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