Thanks to contributor Chris Hester, who flagged up an old piece that he wrote possibly for his magazine Adventure Coder. Midwinter was a graphic text adventure due for release from Channel 8 in September 1984. Although due for release on … Continue reading →
1994 Ocean Software Platform: Amiga 1200 (and possibly CD32) Mighty Max was based on the popular toys and subsequent cartoon of the time (huge in the US!), and was initially developed on the Amiga 1200 as the primary platform, with … Continue reading →
Don’t laugh, but there was infact going to be a licenced game based on the Milk Tray adverts! It’s true, and none other than C64 Audio legend, Chris Abbott, was to be behind this game, musically at least! At the … Continue reading →
A short entry for now on what was likely to have been a C64/C128 release back in the day by Infocom. This was to be a sequel to The Hitchhiker’s Guide to the Galaxy, and was in development and design … Continue reading →
1993 Tom Larrow Platform: PC DOS A very short entry for a title that was released in a very limited form, but is currently missing in action and yet to be preserved (we think!). Mind Bender (or Mindbender) was a … Continue reading →
Yet another Demonware game which appeared in the Early Warning scanner pages of Commodore Format. With a rather interesting title, it sounded like something quite special. Nothing was really known about the game, but Games X magazine did a sneak … Continue reading →
A quick entry to cover part of a series of games which DK’Tronics were looking to release in late 1984, early 1985. A news item in the December 1984 edition of Personal Computer Games suggested that following on from a … Continue reading →
Yet another Edge title. The game was advertised in magazines such as CVG in 1986, and was brought to GTW’s attention thanks to Lee Theasby who kindly provided the advert scan. The game was an adventure RPG which was in … Continue reading →
It was thought for many years that “Miner Willy Meets The Taxman” and “Megatree” were the same game, and that the first title was the working title for “Megatree”. Well, after attending a Q/A session with Matthew Smith at a … Continue reading →
Back in the 1980’s, Atarisoft were doing official conversions for the Commodore 64. Missile Command was one of them! We learn of this conversion thanks to Mat Allen who has documented the conversion briefly in Digital Press. We hope to … Continue reading →
1983 Atarisoft Platform: Commodore Vic 20 A short entry which we will try and flesh out soon. Missile Command was listed as being due for release for the Commodore Vic 20 over at https://www.digitpress.com/faq/atarisoft.htm – though was cancelled either due … Continue reading →
1984-1995 Ashley Greenup/Dee-Kay Systems Platforms: BBC Micro, C64, ZX Spectrum and Amiga It is thanks to Ivan S that it has come to light that a series of Train games created by Ashley Greenup/Dee-Kay Systems are currently missing and not … Continue reading →
This game was being created by Richard Kay (who later started Software Creations) and Hugh Riley. The game also was to feature music by Peter Clarke. It was a non scrolling platform game on a spaceship with evil monsters that … Continue reading →
Mission Shark was found out about thanks to HVSC recently digging out a series of tunes by Adam Gilmore. This one was titled Mission Shark, but without any credits or company names. Sadly Adam could not recall what it was … Continue reading →
A short entry for a game that was advertised in the US press as a mail order only title. The game was described in the advert as being a text adventure game written by a U.S Army veteran, with a … Continue reading →
A very quick entry for an educational title which was due for release in 1991 on the C64 by Scetlander, a company based in Glasgow. We know that a C64 version existed, as David Jolliff confirmed he was the coder … Continue reading →
Another V1 title, with an interesting story behind it too! It was always wondered by Andrew Fisher if originally Antony Crowther’s “Challenge of the Gobots” game was something else before. Well we now have confirmation thanks to Andrew that the … Continue reading →
Another of Andrew Rodger’s planned games during the C64’s demise. This was to be released on his own Robotronics label. Sadly the game was never to be, and apart from a single mention in Commodore Format, there was nothing to … Continue reading →
Molecale was to be an arcade shoot-em-up to hopefully be finished by Video Images back around 1988/89 time. The name of the game was coined by Wayne Sheardown, who was originally part of the Video Images gang of four – … Continue reading →
A short entry of an unofficial conversion of an obscure arcade title called Monster Bash, which was being done by Luigi Vicari. Luigi described the game on his site as follows: “MONSTER BASH is a fascinating cartoon theme game featuring … Continue reading →
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