World Darts
The source of this next entry is interesting as it was mentioned in "Illegal" pirate fanzine as something seen at PC 1988 show (or so it seems) by SSD of Cosmos. World Darts was a game mostly known for its … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 1922
The source of this next entry is interesting as it was mentioned in "Illegal" pirate fanzine as something seen at PC 1988 show (or so it seems) by SSD of Cosmos. World Darts was a game mostly known for its … Continue reading
In the early 1990s, World Heroes (a popular Neo Geo fighting game developed by ADK and SNK) was being ported to the PC Engine Super CD-ROM by Working Designs. Known for their quality localisations and close collaborations with Japanese developers, Working Designs were said to have had a good working relationship with SNK, which included this unreleased port. Continue reading
A short entry for a title that was due out by the demo crew turned game development team – Ambush. This was to be an unofficial conversion of Worms by Team 17 (yet another one!) which we don’t believe has … Continue reading
Mentioned in issue 1 of Zzap!64 in its adventure column, this Mastervision (Mastertronic) title (originally released by Carnell Software) was certainly due out for the C64 and was even advertised for American audiences (see scans). However, it never happened for … Continue reading
We were sceptical at first, but an article surfaced at Hard Core Gaming 101 (Link = web archive) which suggested that a C64 conversion of Wreckers was in production, with eventually only 16-bit editions released. However, there was no news … Continue reading
1991 Audiogenic Platforms: ZX Spectrum 128k Only recently has GTW made a surprise recovery of an abandoned Commodore 64 development of Denton Design’s classic Wreckers, though more famous is the ZX Spectrum 128k edition which was promised in 1991, but … Continue reading
One thing we like to do at Games That Weren’t is to highlight changes made with released games. WWE Smackdown: Here Comes The Pain for the PlayStation 2 was one particular title that underwent significant roster changes before its final … Continue reading
Only three games were released as part of Scott Adam’s Questprobe Series, but did you know that a 4th was on its way in the shape of X-Men? The game would be started by Scott Adams, but was never to … Continue reading
X-Men was to be a licenced game based on the comic and released by The Edge, but it is believed to got caught up in the same troubles which The Punisher had hit. Oddly, Ross Sillifant found a quick news … Continue reading
Before LucasArts’ X-Wing soared into polygonal glory on PC, it began life as a sprite-based space sim built on the engine used in SWOTL and Battlehawks 1942. Thanks to a tip from Andreas Wanda, a rare glimpse of this early … Continue reading
Initially released on the Spectrum by Activision, before being re-released by Mastertronic, Xcel is described by Sinclair User as Star Trek, Space Invaders and Centipede rolled into one. Sadly the game is denied so not available for download on World … Continue reading
Xecutor is a pretty good vertical scrolling shooter which was released by ACE software (a sub company of The Edge) on the ZX Spectrum towards the end of 1987. The game was planned for release on the C64 just a … Continue reading
A small entry for now on what was reported to be another C64 game from Thalamus in 1989. Xenodrome we believe was a clone of Xenophobe being done by Thalamus, and was stated to be a C64 and 16-bit title … Continue reading
The Bitmap Brothers were one of the first companies to explore the potential of 16-bit systems such as the Amiga, and many regard Xenon II: Megablast is the peak of this. This vertically-scrolling shoot ’em up featured advanced graphics and … Continue reading
I’m not entirely sure why we haven’t added this entry to the archive much sooner, as we’ve been aware of this set of pictures from Robin Levy for many years now. Xenophobia was first highlighted to GTW by the late … Continue reading
Xeon is another lost game from Richard Bayliss, which was a bit of a programming experiment in Richard’s journey in C64 programming. This was to be a basic dodge ’em asteroids game, but little else. Richard described the game as … Continue reading
An unknown title for a pretty much unknown game which was brought up by Marc Walters. This game as you wouldn’t have already guessed was to be a Xevious clone that was written way back in 1984. It featured very … Continue reading
XS was a game being developed by Graham Hunter and Paul Docherty in 1987. The idea was to be a Defender based game, with a fast side-scrolling shooter where you rescue civilians from sewers and street scenes whilst shooting aliens. … Continue reading
Xtron was due to be released by Diamond Software, along with various other releases, Diablo, Hollywood Poker and Kaos. However, it seems only Diablo received a release, judging by entries on Lemon64 and the preservation site, GB64. That means that … Continue reading
Another oddity in the C64 world, thanks mainly to Zzap’s up and coming preview column they used to run. Xybots was given Amiga review treatment with its average 3D tunnel shooting playability, and the C64 version was due shortly afterwards. … Continue reading
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