Ankhrapt

1998 Deck Six Platform: Amiga 1200 A space trading game that was due for release on the Amiga 1200 back in 1998, and was previewed in magazines such as Amiga Computer Studio in June of that year. ACS described the … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 57

1998 Deck Six Platform: Amiga 1200 A space trading game that was due for release on the Amiga 1200 back in 1998, and was previewed in magazines such as Amiga Computer Studio in June of that year. ACS described the … Continue reading
Had another few more bits and pieces come through over the past week or so – so here is another digest of recent updates – including two new full games (Equinox + Soda Shop) that were recovered by Peepo, Tom … Continue reading

1998 Digital Demons Software Platform: Amiga (AGA only) Yet another late Amiga game which was sadly never to be, and an interesting looking sideways scrolling shoot-em-up, which had a bit of a Menace/Blood Money feel to it. Details on the … Continue reading

A short post to highlight an early Apprentice (Rainbow Arts) screen that was shown in ACE magazine issue 27 on page 110. Here you can see a screenshot with a different dashboard, without text and as Anonymous Contributor suggests, perhaps … Continue reading
How can it be April already? Well, here’s another update anyway – and a lot of Rob Hubbard related mysteries solved as you will see, including another twist in the tale which is Thundercats! :-) 9 new entries added Colorasaurus, … Continue reading

Thanks to Grzegorz Antosiewicz, we present a series of earlier screens from Arabian Nights on the Amiga, showing various differences from the final game. I will hand over to Grzegorz to explain what he’s found: Today I would like to … Continue reading
A highlighted review from the http://www.gtw64.co.uk archives 1988 Firebird In 1987 Firebird released Arcade Classics, a compilation of (wait for it) four classic arcade games, namely Space Invaders, Asteroids, Snake and Space Wars. It was neatly packaged with a front-end … Continue reading

Our next Christmas 2024 update sees Games That Weren’t take a look at a series of early concepts and prototypes from the late Archer Maclean’s disks. This includes the first ever look at concepts for an abandoned Atari/Commodore sequel to … Continue reading

1984-198? Archer Maclean Platforms: Commodore 64 Whilst going through Archer’s work disks, we found a few bits and pieces lurking on the disks, which might be unseen artwork or work that Archer has done. We’ll add to this page over … Continue reading
Just a very quick post to share a few pre-release versions of Hawkeye and Armalyte. Nothing to get too excited about, and the Hawkeye version has already been put out last year – just slightly under the radar. The purpose … Continue reading

Ashley Routledge recently in 2015 loaned his C64 disks for GTW64 to do a large preservation job. Mostly to try and see if we could recover Daffy Duck, but also to preserve any potentially lost demos, artwork and just Ash’s … Continue reading

A quick post thanks to Grzegorz Antosiewicz, with some images showing some minor differences and what seem to be some unused assets not seen in the final game. The One magazine showed a preview with some early screens, one showing … Continue reading

1992 Linel Platform: Commodore Amiga Our next entry into the archives is a 2D strategy game for the Commodore Amiga that was due for release back in 1992 by Linel. The game was set in a medieval scenario, where you … Continue reading

1990 Herman Serrano Platform: Amiga A short entry for now on a strange title from the mind of Weird Dreams co-designer Herman Serrano. Atomic Lunch had you controlling a mad scientist called Gregory Michaelson, who has been mutated by a … Continue reading

Team 17’s great racing game for amiga was of course finished and released, though there were some early scenes from the game that didn’t quite make it into the final game. The following comes courtesy of GTW’s Grzegorz Antosiewicz. One … Continue reading
A long lost John Vanderaart game called Aurum has been found and recovered via a chance copy from a party back in the 80’s and preserved. Not only has it been preserved, but the past few months have seen a … Continue reading

1993 Scangames (Scandinavian Games) Platform: Commodore Amiga Also known as: Seven gates of hell After a less than perfect experience with the development/release of Fuzzball on the Amiga, artist Tomas Dahlgren returned to Sweden, determined to create the perfect arcade … Continue reading
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