Time Lord

1986 Incentive Software Platform: Dragon 32 In our very first Dragon 32 entry into the archives, we take a look at what seems to be a game based on the famous Doctor Who series, at least in places when you … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 62
1986 Incentive Software Platform: Dragon 32 In our very first Dragon 32 entry into the archives, we take a look at what seems to be a game based on the famous Doctor Who series, at least in places when you … Continue reading
1982 Simon Wadsworth Platform: ZX81 Simon Wadsworth had previously published a text adventure called The Scepter through Bug-Byte Software, which he’d written as a fifth-year student as an O-level project. However, he was about to unleash a new text adventure … Continue reading
1992 Virgin Games Platform: SEGA Master System One of the things most tragic with planned games is when magazines of the time featured them heavily, showing off good looking screenshots of the game in question. This would be the case … Continue reading
1992 Anco / Imagineer Platform: Nintendo Entertainment System As the archive continues to grow each week, we’re now excited to bring you the long-lost NES version of Tip-Off (due out way back in 1992), fully recovered in its final state … Continue reading
1992 Anco / Imagineer Platform: Super Nintendo Following on from recovery of the long-lost NES version of Tip-Off, we now have a version for the Super Nintendo that was also in production around the same time. Originally developed by Enigma … Continue reading
1995 Psygnosis Platform: PC Just over ten years after its original release on the ZX Spectrum, Psygnosis planned to release an update to the classic adventure game for PC users back in 1995. The gameplay would consist of hand-to-hand combat, … Continue reading
A surprise entry into the archives now with the start of a Titus the Fox game that no-one seemingly knew existed until now. Lurking within the Enigma Variations archives was a very quick Titus the Fox build which has the quirky main character running on the spot and which you can move around a test map. Continue reading
1991 Tomahawk (Coktel) Platform: Amiga 500 (Actually released), Amstrad GX4000 (Unreleased) UPDATE: Case solved – this was released as Cougar Force. See below! Our next entry is not to be confused with the Digital Integration game of the same name, … Continue reading
2006 Core Design Platform: PlayStation Portable Just a short post for now to share details of Core Design’s cancelled version of Tomb Raider Anniversary (thanks to Ken Knight for the heads up). To summarize, for the 10th anniversary – Core … Continue reading
2003 Realism Studios Platform: Nintendo Game Boy Advance As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC content to share with you. Within the … Continue reading
1983 Atarisoft Platform: Commodore Vic 20 A short entry which we will try and flesh out soon. Track and Field was listed as being due for release for the Commodore Vic 20 over at https://www.digitpress.com/faq/atarisoft.htm – though was cancelled either … Continue reading
1994 Argonaut Platform: Super Nintendo Following the success of Starwing, Argonaut sought to find a new title to utilize the Super FX chip once more and prove that the SNES still had plenty of life in it yet against the … Continue reading
Our next entry into the archives is a very brief racing car game development that was being done by Roo Bowen for Enigma Variations back in 1993, and may have been based off their work for Nigel Mansell’s Grand Prix for the Commodore 64. Continue reading
1993 SEGA Platform: Sega Mega Drive Graphic artist Craig Stitt has recently been putting up a lot of brilliant unseen materials from his SEGA days, and has today just added a video showing screens from another Sonic related title called … Continue reading
1985 Anirog Software Platform: Commodore Vic 20 A short entry for now on what was probably to be Anirog’s last Vic 20 release, and which seems to have never surfaced. A simple quiz game that looks as if it was … Continue reading
1986/87 Durell Platforms: ZX Spectrum and Commodore 64 Trojan was a Capcom arcade title which was due for conversion across to the likes of the ZX Spectrum and Commodore 64 in 1987. Tasked with the conversion for Elite Software was … Continue reading
1994 Core Design Platform: SEGA Game Gear Trunkski (sometimes misspelled as Trunski) was announced by Core Design as a new Game Gear title at the same time they were due to become their very own publisher. The title was a … Continue reading
1996 Reverse Logic Platform: Commodore Amiga Following on from our recent addition to the archives of Fatal Mission, we add yet another title that was being worked on by Ola Zandelin. This time, instead of a 2D platformer, Ola decided … Continue reading
1991 System 3 Platform: Commodore Amiga, Atari ST Once known as Borderline during its early development, Turbo Charge was inspired by the driving section that featured within Vendetta, an earlier game by System 3. The game was released on the … Continue reading
1994 Renegade Platforms: PC and Acorn Archimedes A short entry for a title due for release by Renegade on the PC and Acorn Archimedes (thanks to Kevin Tilley for flagging this one up to cover). This was to be a … Continue reading
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.