More of the same from Players, with the 3rd and final game in the series. The game got a release on the Spectrum and Amstrad, and got good grades to end things. The C64 version was mentioned within another Player’s … Continue reading →
During 1990 when Commodore was planning its launch of the ill fated C64GS console, a string of top developers signed up to support the console and the prospect of ridding of many a horrendous multiload by using the Cartridge format. … Continue reading →
“Pursued by a band of cut-throat nomads, you stumble across an ancient map, showing the position of the mythical diamond mines, the lost caves. For almost a thousand years explorers and archaeologists alike have dreamed of the legendary lost caves … Continue reading →
A very quick entry for now thanks to Robin Gravel for his research work. We learn of a C64 version of this Spectrum and Amstrad game thanks to an inlay which lists C64 loading instructions and also credits for the … Continue reading →
A tragic tale for this title, where Plotting was in fact fully completed and even reviewed by the top C64 magazines at the time. The game was planned for Cartridge release, to allow for instantaneous action and plenty of graphical … Continue reading →
Yet another Clockwize title which has been saved from obscurity thanks to Dean Hickingbottom for passing on what is likely the only remaining copy of the game. This was a title due for release in 1990, and was coded by … Continue reading →
Our next entry was flagged up by Gamebase64, as we’re not actually sure if the game ever saw a full release or not. Maybe you can help us? The game has been within the digital archives since its supposed release … Continue reading →
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