After the popularity of Tau Ceti, it was inevitable that a sequel would appear. Pete Cooke was responsible for the original game on the Spectrum, and John Twiddy the C64 version. The C64 version is confirmed by the release platforms … Continue reading →
Tau Ceti was very well received, and received game of the year awards. Created by Pete Cooke on the Spectrum, John Twiddy was allocated the task of converting to the C64, which he did an excellent job of. Once complete, … Continue reading →
Ball Breaker was an isometric breakout style of game that was released back in 1987 by CRL for the Amstrad and ZX Spectrum platforms. What of a C64 edition though? Well, there hasn’t really been any evidence to suggest that … Continue reading →
Black Shadow was to be a vertical scrolling shoot em up in the vein of Xevious and Xenon. It was released on the Amiga and ST with mixed reviews, and was mentioned in TGM as being imminent. You can see … Continue reading →
Mentioned in issue 15 of Zzap 64, Cops and Robbers is a working title of a game which CRL were going to be releasing in August 1986, but never quite did. (Check out the feature on CRL here). Thanks to … Continue reading →
A short entry for a title that we believe may have had a Commodore 64 conversion planned at somepoint. It seems to have been also planned for Amiga, Atari ST and Spectrum platforms too. Enchantress was a title due for … Continue reading →
Another CRL title for the archives, and in the shape now of Pete Cooke’s simulation game – Juggernaut. This was mentioned in an small review in Aktueller, 05/1986 – where the C64 version is listed as a format. Only the … Continue reading →
In an interview on C64.com, Andy Jervis mentioned that he was working on a Mad Max type game for CRL back in the day: “I started a Mad Max type game on the C64 for CRL. This involved you driving … Continue reading →
This interesting game is best described as a Uridium style shoot’em’up and was to be published by CRL in 1988 but the game company went bankrupt. The preview features some nice music and graphics, and i’m sure it would have … Continue reading →
Thanks to contributor Chris Hester, who flagged up an old piece that he wrote possibly for his magazine Adventure Coder. Pyramids Of The Sun was the follow-up to Castle Blackstar, and was set for release in October 1984. Chris’ feature … Continue reading →
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