Thanks to Fabrizio Bartoloni for making a good point that we should probably include the first edition of Internationl Karate in the GTW64 archives, which should have featured graphics by Jon Hare. International Karate was meant to have been one … Continue reading →
Yet another System 3 title takes to the GTW stage, this time with a rather obscure title which was briefly mentioned on a news clipping for System 3 in Zzap 64. As well as talking about Last Ninja and Bangkok … Continue reading →
Lazer Cycle was a tron clone that was written for the BBC Micro by System 3. For years it has been suggested that C64 version was in production. It was confirmed however in 2015 by Jazzcat and Mark Cale … Continue reading →
As the C64 was dying, Jon Wells was out there trying to save it. This was one of Jon’s big efforts to try and save the scene, and bring one final Last Ninja to the C64. Jon created a series … Continue reading →
A controversial entry originally, but which was eventually the result of a development which became too difficult for the original team to complete. Hugh Riley and Mark Cale shed light on the original Last Ninja and what happened…. Casting things … Continue reading →
No proper name as such, but confirmation thanks to Vinny Mainolfi, that John Twiddy was working on yet another game for the C64, which was mentioned when interviewed in Zzap 64. In the interview, John mentions that he was working … Continue reading →
Myth was a huge game on the C64, which won many awards due to its style and class. System 3 announced that work would begin on a sequel, named ‘Dawn Of Steel’. The planned sequel would have had yet more … Continue reading →
A strange game which was popular on the Amiga, mainly for its wacky animation. This game featured a blue blob of putty which could mould itself into numerous shapes and absorb strange creatures to help defeat a geezer called Dazzledaze. … Continue reading →
Mentioned in Commodore User July 1989, System 3 announced plans of a new tennis game which at the time was untitled. The game promised a “revolutionary approach” to the game, involving two player options, a 3-D rotating court overview and … Continue reading →
A very quick entry for a title that was being developed for System 3 by LT Software (who were to originally do International Karate and Twister on the C64). This was a robot shooter called TOBOR, which was ROBOT spelt … Continue reading →
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