Thanks to Fabrizio Bartoloni for making a good point that we should probably include the first edition of Internationl Karate in the GTW64 archives, which should have featured graphics by Jon Hare. International Karate was meant to have been one … Continue reading →
A bit of an interesting entry this time, and a game which had some brief involvement from Jon Hare in his pre-Sensible days doing graphics in various bit parts for games. Lone Wolf seems to be part of a series … Continue reading →
Just a quick entry to add an early version of Microprose Soccer before it was released. What is so different you ask?…. Well, not a great deal in the actual game (apart from slight differences in the replay and other … Continue reading →
Well, it could and maybe it should have happened… but Parallax was due a sequel from the Sensible Software boys, and certainly this was very much on the cards. The previous game was left rather open at the end once … Continue reading →
A sort of “Lords of Midnight” type affair which got a release by Firebird on its “Hot Range” back in 1985, and in particular on the ZX Spectrum. A young Chris Yates and Jon Hare were just getting started in … Continue reading →
Also known as: The Shoot 'Em Up Construction Kit 2
The Shoot ‘Em Up Construction Kit (SEUCK for short) is probably one of the most famous tools on the C64 of all time, spawning many hundreds (if not thousands) of creations, ranging from old tosh to some really superb creations. … Continue reading →
Also known as: The Day The Universe Died, Dominion
Already creating the cult classic Wizball, Sensible Software tried to take their success even further with a new game, and with a new perspective altogether. Sensible Software decided to take a trip into the world of 3D games with an … Continue reading →
Touchstone was a rather ambitious RPG/graphic adventure game which was being developed for Origin by Sensible Software, back in the days when Martin Galway was part of Sensible Software. Zzap 64, issue 61, ran an article on Sensible Software and … Continue reading →
Twister is probably one of the more historic GTW titles that we have come across, not for its gameplay, but for the troubles it caused around the time of its publicity… Firstly the working title for the game was “Mother … Continue reading →
Uridibad was released onto Compunet by Sensible Software back in 1986, and what seems like a joke at the expense of Uridium – was actually going to be a full game. Jason Kelk posed the question to Jon Hare via … Continue reading →
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