Another Jon Wells title which sadly seems to have got lost along the way. I first read about City Bomber whilst Jon was wrote a special diary for Commodore Force. As well as working on “Escape From Arth”, Jon was … Continue reading →
In the dying days of the C64 (sounds familiar to some of titles I guess), a swarm of SEUCK titles were planned to try and combat the lack of software on the C64 in the dying days. Most of the … Continue reading →
So this is where Drew (Terminus) Rodger got to.. After his musical exploits for Zeppelin and Virgin, Drew turned his attention to the games market as the scene dwindled away. At the time, Commodore Format featured a huge games explosion. … Continue reading →
Not so much a title as the year this unfinished game was worked on, CyberCore was a project by the C64 sceners Carrion and Zephyr, the latter from a group called Inflexion Development that dissolved in 1993. According to Carrion, … Continue reading →
Cyclone Duel is another game which was originally planned by EBES when the C64 was dying out commercially around 1994 time. The game was mentioned in a note file from around 1995 where Russ talks about various games which EBES … Continue reading →
Our next entry has been highlighted thanks to Fabrizio Bartoloni, and is an RPG title that was created back in 1994. It is listed on Gamebase as unreleased, but seems to be a playable and complete game by Michael Härtig … Continue reading →
Beat’em ups were at an all time high around the early 90’s since the launch of Street Fighter 2 in the arcades. The C64 managed to get in on the mix with a poor conversion. However, other beat’em ups were … Continue reading →
Unfortunately not a massive amount can be really said about this game at this very early stage. Although looking very pretty with a cool star effect, there isn’t really anything playable to see. There seems to be a kind of … Continue reading →
A game which readers of Commodore Format will no doubt remember only too well. The C64 was dying, the games were drying up and EBES (Electric Boys Entertainment Software) were attempting to keep it all going. A big spread was … Continue reading →
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases. One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, … Continue reading →
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